Changing lootpile/zombie cleanup interval?

ZedBuster

Valued Member!
Hi, I would like to know how to change the time between each zombie and/or lootpile cleanup.
I hope that making the interval bigger will give my server more room to breath with more players in.
I am running DayZ Epoch 1.0.2.3 and would really appreciate it if someone could point me in the correct direction.

Thanks in advance.
 
this is usually handled by z\addons\dayz_server\system\server_cleanup.fsm

Best to use the fsm editor from BI

alternatively search for

Code:
class too_many_objects
        {
          priority = 2.000000;
          to="cleanup_objects";
          precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
          condition=/*%FSM<CONDITION""">*/"((diag_tickTime - _timeNem) > 60)"/*%FSM</CONDITION""">*/;
          action=/*%FSM<ACTION""">*/"_timeNem = diag_tickTime;"/*%FSM</ACTION""">*/;
        };

and change the 60 to any higher value (or lower).

Zeds can be configured in variables.sqf (dayz_code.pbo) (lower the spawn radius, lower the general number of zeds, lower the distance where zeds get deleted when player is out of range)
 
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