I have a script that I need to execute from my Mission File, init.sqf, once the player is in-game properly (not before).
I currently have a timer set up to create a delay after log-in, before the script runs.
The problem I have is that the time varies from log-on until the player is in-game from player to player.
Is there a variable, flag, or combination of variables that I can check to be sure that the player is actually in-game before the script runs?
Thanks.
I currently have a timer set up to create a delay after log-in, before the script runs.
The problem I have is that the time varies from log-on until the player is in-game from player to player.
Is there a variable, flag, or combination of variables that I can check to be sure that the player is actually in-game before the script runs?
Thanks.