Im attempting to create a box that spawns on selected player which contains Items in a .sqf.
Here is the Donator Script which is what makes the box on the selected player
And here is the cargo.sqf that is its resource from the file above
The box is spawning, but with nothing inside, and also when I spawn the box on myself by using...
The box works perfectly fine, but anything else I can't get anything to spawn inside.
Here is the Donator Script which is what makes the box on the selected player
Code:
//AlPMaker
_max = 10; snext = false; plist = []; pselect5 = "";
{if ((_x != player) && (getPlayerUID _x != "")) then {plist set [count plist, name _x];};} forEach entities "CAManBase";
{if ((count crew _x) > 0) then {{if ((_x != player) && (getPlayerUID _x != "")) then {plist set [count plist, name _x];};} forEach crew _x;};} foreach (entities "LandVehicle" + entities "Air" + entities "Ship");
smenu =
{
_pmenu = [["",true]];
for "_i" from (_this select 0) to (_this select 1) do
{_arr = [format['%1', plist select (_i)], [12], "", -5, [["expression", format ["pselect5 = plist select %1;", _i]]], "1", "1"]; _pmenu set [_i + 2, _arr];};
if (count plist > (_this select 1)) then {_pmenu set [(_this select 1) + 2, ["Next", [13], "", -5, [["expression", "snext = true;"]], "1", "1"]];}
else {_pmenu set [(_this select 1) + 2, ["", [-1], "", -5, [["expression", ""]], "1", "0"]];};
_pmenu set [(_this select 1) + 3, ["Exit", [13], "", -5, [["expression", "pselect5 = 'exit';"]], "1", "1"]];
showCommandingMenu "#USER:_pmenu";
};
_j = 0; _max = 10; if (_max>9) then {_max = 10;};
while {pselect5 == ""} do
{
[_j, (_j + _max) min (count plist)] call smenu; _j = _j + _max;
WaitUntil {pselect5 != "" or snext};
snext = false;
};
if (pselect5 != "exit") then
{
_name = pselect5;
{
if(name _x == _name) then
{
hint format ["Spawning $5 Donator Package for: %1", _name];
_abox = "AmmoBoxBig" createVehicle (position _x);
execVM "admintools\cargo.sqf";
sleep 0.25;
};
} forEach entities "CAManBase";
};
And here is the cargo.sqf that is its resource from the file above
Code:
_abox = _this select 0;
_dayz_wep =["M14_EP1","AK_47_M","RPG7V","Stinger","RPG18","Saiga12K","MetisLauncher","M136","Javelin","SMAW","G36a","BAF_L85A2_RIS_ACOG","BAF_L85A2_RIS_Holo","BAF_LRR_scoped_W","BAF_L85A2_RIS_SUSAT","BAF_L85A2_UGL_ACOG","BAF_L85A2_UGL_Holo","BAF_L85A2_UGL_SUSAT","BAF_L86A2_ACOG","BAF_LRR_scoped","G36C","BAF_L7A2_GPMG","G36_camo","G36K",
"revolver_gold_EP1","AK_107_GL_kobra","M4A1_HWS_GL","Remington870_lamp","M4A3_CCO_EP1","M4A1_AIM_SD_camo","BAF_L85A2_RIS_CWS","BAF_AS50_scoped","Winchester1866","LeeEnfield","revolver_EP1","FN_FAL","FN_FAL_ANPVS4","m107_DZ",
"Mk_48_DZ","DMR","M16A2","M16A2GL","bizon_silenced","AK_74","M4A1_Aim","AKS_74_kobra","AKS_74_U","AK_47_M","M24","M1014","M4A1","MP5SD","MP5A5","huntingrifle","Crossbow","glock17_EP1","M9",
"M9SD","Colt1911","UZI_EP1","Binocular","Binocular_Vector","NVGoggles","ItemGPS","ItemMap","ItemCompass","ItemWatch","ItemFlashlight","ItemFlashlightRed","ItemKnife","ItemHatchet","ItemMatchbox",
"ItemEtool","ItemToolbox"];
_dayz_mag =["30Rnd_556x45_Stanag","30Rnd_556x45_G36","30Rnd_556x45_G36SD","PG7V","PG7VL","R_RPG18_AT","AT13","EvMoney","8Rnd_B_Saiga12_74Slug","8Rnd_B_Saiga12_Pellets","PG7VR","EvDogTags","OG7","M_Javelin_AT","CDF_dogtags","M_Stinger_AA","SMAW_HEAA","SMAW_HEDP","SmokeShell","HandGrenade_Stone","SmokeShellRed","SmokeShellGreen","SmokeShellYellow","SmokeShellOrange","SmokeShellPurple","SmokeShellBlue","TrapBear","5Rnd_86x70_L115A1","30Rnd_9x19_UZI_SD","30Rnd_545x39_AK","30Rnd_545x39_AKSD","30Rnd_762x39_AK47","30Rnd_556x45_StanagSD","20Rnd_762x51_DMR",
"30Rnd_762x39_AK47","5Rnd_762x51_M24","10Rnd_127x99_m107","8Rnd_B_Beneli_74Slug","1Rnd_HE_M203","FlareWhite_M203",
"FlareGreen_M203","1Rnd_Smoke_M203","200Rnd_556x45_M249","8Rnd_B_Beneli_Pellets","30Rnd_9x19_MP5","30Rnd_9x19_MP5SD","100Rnd_762x51_M240","15Rnd_W1866_Slug","5x_22_LR_17_HMR",
"10x_303","15Rnd_9x19_M9","15Rnd_9x19_M9SD","7Rnd_45ACP_1911","17Rnd_9x19_glock17","8Rnd_9x18_Makarov","6Rnd_45ACP","8Rnd_9x18_Makarov","BoltSteel","Mine","MineE","HandGrenade_west",
"FoodSteakRaw","FoodSteakCooked","FoodCanBakedBeans","FoodCanSardines","FoodCanPasta","ItemSodaCoke","ItemSodaPepsi","ItemSodaMdew","ItemWaterbottle","HandRoadFlare","HandChemGreen","HandChemBlue",
"HandChemRed","ItemSandbag","ItemTankTrap","ItemWire","ItemBandage","ItemPainkiller","ItemMorphine","ItemEpinephrine","ItemAntibiotic","ItemBloodbag","ItemHeatPack","PartWoodPile","PartWheel",
"PartFueltank","PartGlass","PartEngine","PartGeneric","PartVRotor","ItemJerrycan","ItemGenerator","ItemTent","Skin_Soldier1_DZ","Skin_Survivor2_DZ","Skin_Camo1_DZ","Skin_Sniper1_DZ"];
_dayz_bpk =["DZ_Patrol_Pack_EP1","DZ_Assault_Pack_EP1","DZ_CivilBackpack_EP1","DZ_ALICE_Pack_EP1","DZ_Backpack_EP1"];
{_abox addWeaponCargo [_x,100];} forEach _dayz_wep;
{_abox addMagazineCargo [_x,100];} forEach _dayz_mag;
{_abox addBackpackCargo [_x,2];} forEach _dayz_bpk;
The box is spawning, but with nothing inside, and also when I spawn the box on myself by using...
Code:
_abox = "AmmoBoxBig" createVehicle (position player);
[_abox] execVM "admintools\cargo.sqf";