ive got this debug monitor http://postimg.org/image/lpi1r0ae5/
it works fine, but i added a custom one wich wil flicker trough the one we already had, i want to make a custom one for the sarge ai missions or edit the normal 1 i already have/
then again we got anotehr debug monitor when u press insert!
like wtf 3 debug monitors
the one from the screenshot i dont know where to find it or whatso ever to edit it,
im on dayz.st
some part of the code
it works fine, but i added a custom one wich wil flicker trough the one we already had, i want to make a custom one for the sarge ai missions or edit the normal 1 i already have/
then again we got anotehr debug monitor when u press insert!
like wtf 3 debug monitors
the one from the screenshot i dont know where to find it or whatso ever to edit it,
im on dayz.st
some part of the code
Code:
if (isServer) then {
call compile preprocessFileLineNumbers "dynamic_vehicle.sqf"; //Compile vehicle configs
// Add trader citys
_nil = [] execVM "mission.sqf";
_serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf";
};
if (!isDedicated) then {
//Conduct map operations
0 fadeSound 0;
waitUntil {!isNil "dayz_loadScreenMsg"};
dayz_loadScreenMsg = (localize "STR_AUTHENTICATING");
_nil = [] execVM "custom\remote_messages.sqf";
//Run the player monitor
_id = player addEventHandler ["Respawn", {_id = [] spawn player_death; _nul = [] execVM "playerspawn.sqf";}];
_playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf";
_nul = [] execVM "playerspawn.sqf";
_void = [] execVM "R3F_Realism\R3F_Realism_Init.sqf";
null = execVM "service_point\service_point.sqf";