Northdegree
New Member
Hello out there,
I wondered if it would be possible to define different Waypoints for some AI groups.
I mapped a small city for traders (on Epoch) and I wanted to make it semi-safe. So I wanted to create 2 or 3 solider groups to patrol the city and shoot all zombies as well as bandits. But I didn't found a way to do it. Another solution would be to place groups of soliders that stay at one point and shoot everything that should not pass the city.
I hope you can help me.
~Northdegree
Btw: I'm sorry for my english.
I wondered if it would be possible to define different Waypoints for some AI groups.
I mapped a small city for traders (on Epoch) and I wanted to make it semi-safe. So I wanted to create 2 or 3 solider groups to patrol the city and shoot all zombies as well as bandits. But I didn't found a way to do it. Another solution would be to place groups of soliders that stay at one point and shoot everything that should not pass the city.
I hope you can help me.
~Northdegree
Btw: I'm sorry for my english.