I found this code in an armaholic thread for showing kill distance
How can I apply this to my server. Is there something i would need to put before it for it to apply to all players? Would i put it in my Init or would I make a new script for it and call it from my Init?
Code:
this addEventHandler ["killed", {hint format["%1 killed by %2 %3",_this select 1, _this select 0, _this select 1 distance _this select 0]}]
How can I apply this to my server. Is there something i would need to put before it for it to apply to all players? Would i put it in my Init or would I make a new script for it and call it from my Init?