DZAI & DZMS - After install "Can't Join Mission due ot deleted 'dayz_vehicle"

delpi

Well-Known Member
I'm getting an error message on joining server saying i'm missing dayz_vehicle but then it lets me join.

Its vanilla chernaraus.

Anyone experience this or found a solution.

It lets me play and I haven't found what is messed up yet, but that error pops up each time.
 
standard vanilla dayz error, you can ignore it.
If you are the server owner, add dayz_vehicle to the addons[] array at the top of your mission.sqm to prevent the error from occuring.
 
ok, that didn't work so well. The server freaked out and wouldn't start. It was repeating the message now:

:07:25 Missing addons detected:
4:07:25 dayz_vehicle
4:07:25 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.dayz_vehicle
 
trying to search for a solution, but search results are bogged down by Steam User posts from the last year.

What I gather, is that ShootingBlanks says is right, but the server sees that the client has it, and it doesn't so it freaks.
Can anyone point me to where to tell the server all is ok?
 
My apologies for misleading you. Whenever you get that error its usually a missing config file in that addons[] array of the missions.sqm. Are you using an older version of dayz? I remember that they forgot to include the dayz_vehicles in one version and then it was fixed in the next patch .. it was like 1.7.7 I thought, thats old and moldy. How about upgrading to the latest 1.8.2 which is working
http://uk1.dayz.nu/latest/
I do not have that dayz_vehicle error and am using 1.8.2 so you shouldn't if you are using this version. This is the addons[] by default.
Code:
version=11;
class Mission
{
    addOns[]=
    {
        "chernarus",
        "map_eu",
        "ca_modules_animals",
        "dayz_anim",
        "dayz_code",
        "dayz_communityassets",
        "dayz_weapons",
        "dayz_equip",
        "cacharacters_pmc",
        "ca_modules_functions"
    };
    addOnsAuto[]=
    {
        "dayz_weapons",
        "ca_modules_functions",
        "chernarus"
    };
 
Absolutely no apologies needed. I appreciate the help.

I'm running 1.8.2 and it looks like

addOns[]=
{
"chernarus",
"map_eu",
"ca_modules_animals",
"dayz_anim",
"dayz_code",
"dayz_communityassets",
"dayz_weapons",
"dayz_equip",
"cacharacters_pmc",
"ca_modules_functions"
};
addOnsAuto[]=
{
"dayz_weapons",
"ca_modules_functions",
"chernarus"
};


I'm 100% certain this problem wasn't showing up until I loaded up the AI missions mentioned above.

It doesn't stop people from joining the server, but a few think its blocked and hit cancel instead of ok.
 
I've looked through their help posts and looked through there scripts but I don't see a call for 'dayz_vehicle' anywhere.
 
okay. so if your missions started the issue, the ai mission itself is probably loading a certain vehicle that has a certain configfile that needs to be listed. The only way to figure this out is to load that vehicle into the editor, save the mission and see what it writes to the addons[] array. If you want to post your server and mission to dropbox and link them I will take a look tonight and see if I can figure out which one it needs listed.
 
sorry for slow response, got tied down yesterday with another bug. Let me try what you suggested on my own and I'll get back to you.
 
Back
Top