Editting the spawn system! Need "proffesional" help

Twiejk

New Member
Hey guys,

Im hosting a epoch panthera server for a week now.
The fps and everything was fine until i added a script i badly want on my server :)
The script basicly spawns loot for you even when in a vehicle. meaning in a certain radius you will get loot.
Now i experimented a bit with the range.
180 just destroys your server fps. EG, 1 drive trough arnold stein spawns the entire town
150 is standard. this is barely any difference with 180

now i wanted to know. what if i adjusted the spawn range to 40 and minimum tot maybe 5.

This will make sure almost only the buildings you plan to loot will spawn in, when you pull up in front of them with your car.

Now my question is. is there ANY way to make the loot spawn Faster without increasing the spawn radius. this will make the loot more concentrated around the player. and i could reduce the ammount of loot piles spawned for a single player... this would fix the problem right?


Greetings,

Paul
 
check out your variables, there should be a thingy int here that tells the server to respawn loot at an x amount of time.

That being sayd, there is a reason loot does not spawn in vehicles, and you found out the hard way why. ;)
 
there are reasons this hasnt made it into day yet you know.
i tried it and had the exact same issues.

I settled for a different solution, lowered the min spawn radius for players
it works good sofar and no noticable performance loss over it.
 
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