// ### [CPC] Indestructible Buildables Fix
_cpcimmune =[
"WoodFloor_DZ",
"WoodFloorHalf_DZ",
"WoodFloorQuarter_DZ",
"Land_DZE_LargeWoodDoorLocked",
"WoodLargeWallDoor_DZ",
"WoodLargeWallWin_DZ",
"WoodLargeWall_DZ",
"Land_DZE_WoodDoorLocked",
"WoodSmallWallDoor_DZ",
"WoodSmallWallWin_DZ",
"Land_DZE_GarageWoodDoor",
"Land_DZE_GarageWoodDoorLocked",
"WoodLadder_DZ",
"WoodStairsSans_DZ",
"WoodStairs_DZ",
"WoodSmallWall_DZ",
"WoodSmallWallThird_DZ",
"CinderWallHalf_DZ",
"CinderWall_DZ",
"CinderWallDoorway_DZ",
"Land_DZE_LargeWoodDoor",
"MetalFloor_DZ",
"CinderWallDoorSmallLocked_DZ",
"CinderWallSmallDoorway_DZ",
"CinderWallDoor_DZ",
"Fence_corrugated_DZ",
"Land_HBarrier1_DZ",
"Wooden_shed_DZ",
"WoodShack_DZ",
"WorkBench_DZ",
"StickFence_DZ",
"SandNest_DZ",
"CanvasHut_DZ",
"MetalGate_DZ",
"OutHouse_DZ",
"StorageShed_DZ",
"LightPole_DZ",
"DesertCamoNet_DZ",
"DeerStand_DZ",
"MetalPanel_DZ",
"ForestLargeCamoNet_DZ",
"DesertLargeCamoNet_DZ",
"ForestCamoNet_DZ"
];
// ### [CPC] Indestructible Buildables Fix