this is more a workaround than a fix. this issue still happens but is gone after some minutes (depends on the sleep interval).
there are other ways to fix it, but this seems to be the easiest way for me.
create dayz_server/init/cleaner.sqf:
add this line to the bottom of dayz_server/init/server_functions.sqf:
with this code the seagul issue shouldnt last longer than 5min.
there are other ways to fix it, but this seems to be the easiest way for me.
create dayz_server/init/cleaner.sqf:
Code:
while {true} do {
{
if (count units _x==0) then {
deleteGroup _x;
//diag_log ("CUSTOM: GROUP CLEANUP");
};
} forEach allGroups;
sleep 300; // run every 5min
}
add this line to the bottom of dayz_server/init/server_functions.sqf:
Code:
[] execVM "\z\addons\dayz_server\init\cleaner.sqf";
with this code the seagul issue shouldnt last longer than 5min.