class Item1
{
side="LOGIC";
class Vehicles
{
items=1;
class Item0
{
position[]={8810.7705,138.52499,11751.518};
id=50;
side="LOGIC";
vehicle="FunctionsManager";
leader=1;
lock="UNLOCKED";
skill=0.60000002;
};
};
};
class Item2
{
side="LOGIC";
class Vehicles
{
items=1;
class Item0
{
position[]={8246.3184,9,15485.867};
id=1;
side="LOGIC";
vehicle="Logic";
leader=1;
skill=0.60000002;
init="[this,20000,20000, 19, 7] exec ""fog.sqs""";
};
};
};
class Item3
{
side="LOGIC";
class Vehicles
{
items=1;
class Item0
{
position[]={15506.952,5.7515168,13229.368};
id=2;
side="LOGIC";
vehicle="Logic";
leader=1;
skill=0.60000002;
init="[this,20000,20000, 19, 7] exec ""fog.sqs""";
};
};
};
class Item4
{
side="LOGIC";
class Vehicles
{
items=1;
class Item0
{
position[]={12399.751,5.7515168,5074.5273};
id=3;
side="LOGIC";
vehicle="Logic";
leader=1;
skill=0.60000002;
init="[this,20000,20000, 19, 7] exec ""fog.sqs""";
};
};
};
class Item5
{
side="LOGIC";
class Vehicles
{
items=1;
class Item0
{
position[]={10398.626,5.7515168,8279.4619};
id=4;
side="LOGIC";
vehicle="Logic";
leader=1;
skill=0.60000002;
init="[this,20000,20000, 19, 7] exec ""fog.sqs""";
};
};
};
class Item6
{
side="LOGIC";
class Vehicles
{
items=1;
class Item0
{
position[]={5149.9814,5.7515168,4864.1191};
id=5;
side="LOGIC";
vehicle="Logic";
leader=1;
skill=0.60000002;
init="[this,20000,20000, 19, 7] exec ""fog.sqs""";
};
};
};
class Item7
{
side="LOGIC";
class Vehicles
{
items=1;
class Item0
{
//test spawn on my char
position[]={18444.3,5773.45,8.08704};
id=6;
side="LOGIC";
vehicle="Logic";
leader=1;
skill=0.60000002;
init="[this,20000,20000, 19, 7] exec ""fog.sqs""";
};
};
};
class Item8
{
side="LOGIC";
class Vehicles
{
items=1;
class Item0
{
position[]={2122.7954,5773.45,7807.9878};
id=7;
side="LOGIC";
vehicle="Logic";
leader=1;
skill=0.60000002;
init="[this,20000,20000, 19, 7] exec ""fog.sqs""";
};
};
};