An experiment I have been trying out on my server requires the reassignment of fnc_usec_selfActions to call a function set other than fn_selfActions.sqf. Of course, this removes most of the player's self actions such as cooking meat, repairing vehicles, etc.
My question is, how can I call and get functional again fn_selfActions.sqf with something other than fnc_usec_selfActions? I have tried so far doing this from the server mission init.sqf, and from a compiles.sqf moved to my mission folder.
Any help would be immensely appreciated.
My question is, how can I call and get functional again fn_selfActions.sqf with something other than fnc_usec_selfActions? I have tried so far doing this from the server mission init.sqf, and from a compiles.sqf moved to my mission folder.
Any help would be immensely appreciated.