Hey guys i'm currently using THIS debug monitor for 1.7.7.1 It works and much more simple than other monitors out there. However a couple of problems occurred since I tried adding some stuff to it and I just can't find the solution.
1 - The Survived Days is the same as Headshots (Every time I get a Headshot it goes up too)
2 - The Zombies Alive/Total does not display numbers
What am I doing wrong? Any help would be appreciated...
MY CURRENT CODE
1 - The Survived Days is the same as Headshots (Every time I get a Headshot it goes up too)
2 - The Zombies Alive/Total does not display numbers

What am I doing wrong? Any help would be appreciated...
MY CURRENT CODE
Code:
if (isNil "custom_monitor") then {custom_monitor = true;} else {custom_monitor = !custom_monitor;};
while {custom_monitor} do
{
_kills =player getVariable["zombieKills",0];
_killsH =player getVariable["humanKills",0];
_killsB =player getVariable["banditKills",0];
_humanity =player getVariable["humanity",0];
_headShots =player getVariable["headShots",0];
_zombies = count entities "zZombie_Base"];
_zombiesA = {alive _x} count entities "zZombie_Base"];
hintSilent parseText format ["
<t size='1'font='Bitstream'align='left'>Survived:</t><t size='1'font='Bitstream'align='right'>%7 Days</t><br/>
<t size='1'font='Bitstream'align='left'>Blood:</t><t size='1'font='Bitstream'align='right'>%2</t><br/>
<t size='1'font='Bitstream'align='left'>Humanity:</t><t size='1'font='Bitstream'align='right'>%3</t><br/>
<t size='1'font='Bitstream'align='left'>Murders:</t><t size='1'font='Bitstream'align='right'>%4</t><br/>
<t size='1'font='Bitstream'align='left'>Bandits Killed:</t><t size='1'font='Bitstream'align='right'>%5</t><br/>
<t size='1'font='Bitstream'align='left'>Zombies Killed:</t><t size='1'font='Bitstream'align='right'>%6</t><br/>
<t size='1'font='Bitstream'align='left'>Headshots:</t><t size='1'font='Bitstream'align='right'>%7</t><br/>
<t size='1'font='Bitstream'align='left'>Zombies (alive/total):</t><t size='0.95'font='Bitstream'align='right'>%19/%20</t><br/>
<t size='1'font='Bitstream'align='left'>FPS:</t><t size='1'font='Bitstream'align='right'>%10</t><br/>
",(dayz_Survived),r_player_blood,round _humanity,_killsH,_killsB,_kills,_headShots,(count entities "zZombie_Base"),({alive _x} count entities "zZombie_Base"),(round diag_fps)];
sleep 1;
};