[Help] Snap build pro with vector build buildables not spawning to hive

Engrise

Member
So i got snap pro and vector build up and running but after restart saw that all the buildables were gone
So the problem is that it's not saving to hive for some reason.
i have added these into variables.sqf in the Dayz_Epoch
dayz_allowedObjects = ["Land_Fort_Watchtower_EP1","MAP_Misc_WellPump","Land_pumpa","Land_Fire_barrel_burning","FireBarrel_DZ","Land_Campfire_burning","ASC_runway_BluelightB","ASC_runway_YellowlightB","HeliHCivil","Land_fortified_nest_big_EP1","Land_radar_EP1","Land_Ind_IlluminantTower","Land_vez","Land_A_Castle_Stairs_A","Sign_Checkpoint_US_EP1","Land_Ind_TankSmall2_EP1","Land_CncBlock_Stripes","ZavoraAnim","RampConcrete","WarfareBCamp","Land_Climbing_Obstacle","MAP_leseni2x","MAP_leseni4x","mbg_slum01_EO","mbg_slum02_EO","mbg_slum03h_EO","TentStorage","TentStorageDomed","TentStorageDomed2", "VaultStorageLocked", "Hedgehog_DZ", "Sandbag1_DZ","BagFenceRound_DZ","TrapBear","Fort_RazorWire","WoodGate_DZ","Land_HBarrier1_DZ","Land_HBarrier3_DZ","Land_HBarrier5_DZ","Fence_corrugated_DZ","M240Nest_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","WoodShack_DZ","StorageShed_DZ","Plastic_Pole_EP1_DZ","Generator_DZ","StickFence_DZ","LightPole_DZ","FuelPump_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","SandNest_DZ","DeerStand_DZ","MetalPanel_DZ","WorkBench_DZ","WoodFloor_DZ","WoodLargeWall_DZ","WoodLargeWallDoor_DZ","WoodLargeWallWin_DZ","WoodSmallWall_DZ","WoodSmallWallWin_DZ","WoodSmallWallDoor_DZ","LockboxStorageLocked","WoodFloorHalf_DZ","WoodFloorQuarter_DZ","WoodStairs_DZ","WoodStairsSans_DZ","WoodStairsRails_DZ","WoodSmallWallThird_DZ","WoodLadder_DZ","Land_DZE_GarageWoodDoor","Land_DZE_LargeWoodDoor","Land_DZE_WoodDoor","Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallHalf_DZ","CinderWall_DZ","CinderWallDoorway_DZ","CinderWallDoor_DZ","CinderWallDoorLocked_DZ","CinderWallSmallDoorway_DZ","CinderWallDoorSmall_DZ","CinderWallDoorSmallLocked_DZ","MetalFloor_DZ","WoodRamp_DZ","GunRack_DZ","FireBarrel_DZ","WoodCrate_DZ","Scaffolding_DZ","HeliHRescue"];

WG_OwnerRemove =["Land_Fort_Watchtower_EP1","MAP_Misc_WellPump","Land_pumpa","Land_Fire_barrel_burning","FireBarrel_DZ","Land_Campfire_burning","ASC_runway_BluelightB","ASC_runway_YellowlightB","HeliHCivil","Land_fortified_nest_big_EP1","Land_radar_EP1","Land_Ind_IlluminantTower","Land_vez","Land_A_Castle_Stairs_A","Sign_Checkpoint_US_EP1","Land_Ind_TankSmall2_EP1","Land_CncBlock_Stripes","ZavoraAnim","RampConcrete","WarfareBCamp","Land_Climbing_Obstacle","MAP_leseni2x","MAP_leseni4x","mbg_slum01_EO","mbg_slum02_EO","mbg_slum03h_EO"];

DZE_maintainClasses = ["Land_Fort_Watchtower_EP1","MAP_Misc_WellPump","Land_pumpa","Land_Fire_barrel_burning","FireBarrel_DZ","Land_Campfire_burning","ASC_runway_BluelightB","ASC_runway_YellowlightB","HeliHCivil","Land_fortified_nest_big_EP1","Land_radar_EP1","Land_Ind_IlluminantTower","Land_vez","Land_A_Castle_Stairs_A","Sign_Checkpoint_US_EP1","Land_Ind_TankSmall2_EP1","Land_CncBlock_Stripes","ZavoraAnim","RampConcrete","WarfareBCamp","Land_Climbing_Obstacle","MAP_leseni2x","MAP_leseni4x","mbg_slum01_EO","mbg_slum02_EO","mbg_slum03h_EO","ModularItems","DZE_Housebase","LightPole_DZ","BuiltItems","Plastic_Pole_EP1_DZ","Fence_corrugated_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","StickFence_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","DeerStand_DZ","Scaffolding_DZ","FireBarrel_DZ"];
Any ideas?
 
So Iuess a basic question is if the items are working if you remove vector? I suggest beuilding one like a locked door (easier to find) and then have a look at the db to see if its writen. Post your rpt too so we can see if there is anything going on. Both client and server please.
 
15:53:21 Strange convex component01 in rh_m14\rh_sc2acog.p3d:geometry
15:53:21 Strange convex component07 in rh_m14\rh_sc2acog.p3d:geometry
15:53:21 Strange convex component12 in rh_m14\rh_sc2acog.p3d:geometry
15:53:21 "WAI: Spawned a group of 6 AI (Bandit) at [8290.72,6046.77,0]"
15:53:21 "WAI: Spawned a group of 6 AI (Bandit) at [8290.72,6046.77,0]"
15:53:21 "WAI: Spawned in 1 KORD_high_TK_EP1"
15:54:28 "infiSTAR.de Log: [SpY]GameOX_Scender(76561198082709294) - Entered SafeZone @033078"
15:54:29 "infiSTAR.de Log: Dayzwalking(76561198069504379) - Entered SafeZone @033078"
15:54:40 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
vilas_wwp_co
15:54:50 "infiSTAR.de Log: [SpY]GameOX_Scender(76561198082709294) - Left SafeZone @033078"
15:54:51 "infiSTAR.de Log: Dayzwalking(76561198069504379) - Left SafeZone @033078"
15:54:55 "TIME SYNC: Local Time set to [2013,8,3,16,54]"
15:55:25 "infiSTAR.de Log: Dayzwalking(76561198069504379) - Entered SafeZone @033078"
15:55:58 "CLEANUP: Deleted 29 Loot Piles out of 84"
15:56:07 Server: Object 6:67 not found (message 91)
15:56:36 "infiSTAR.de Log: Dayzwalking(76561198069504379) - Left SafeZone @034078"
15:56:50 "infiSTAR.de Log: [SpY]GameOX_Scender(76561198082709294) - Entered SafeZone @034078"
15:56:53 "DZAI Monitor :: Server Uptime: [0d 0h 27m 3s]. Active AI Groups: 3."
15:56:53 "DZAI Monitor :: Static Spawns: 3. Respawn Queue: 2 groups queued."
15:56:53 "DZAI Monitor :: Dynamic Spawns: 0. Air Patrols: 1. Land Patrols: 1."
15:56:57 "CLEANUP: Deleted 6 Loot Piles out of 54"
15:57:56 "CLEANUP: Deleted 1 Loot Piles out of 50"
15:58:43 "EPOCH SERVERTRADE: Player: [SpY]GameOX_Scender (76561198082709294) bought a RHIB in/at Sams Boat Vendor for 2x ItemGoldBar10oz"
15:58:43 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
vilas_wwp_co
15:58:43 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
vilas_wwp_co
15:58:43 "PUBLISH: Attempt 31f90f00# 307785: arrow_down_large_ep1.p3d REMOTE"
15:58:43 "HIVE: WRITE: "CHILD:308:16:RHIB:0:997:[212,[3364.44,2289.01,11.9953]]:[]:[]:1:33644228901201854:""
15:58:44 "HIVE: WRITE: "CHILD:388:33644228901201854:""
15:58:44 "CUSTOM: Selected "1496""
15:58:44 "PUBLISH: B 1-1-C:1 ([SpY]GameOX_Scender) REMOTE Bought RHIB with ID "33644228901201854""
15:58:56 Server: Object 6:78 not found (message 91)
15:58:56 Server: Object 6:79 not found (message 99)
15:58:56 Server: Object 6:80 not found (message 91)
15:59:32 "infiSTAR.de Log: [SpY]GameOX_Scender(76561198082709294) - Left SafeZone @032080"
15:59:55 "TIME SYNC: Local Time set to [2013,8,3,16,59]"
16:00:03 "infiSTAR.de Log: Sukelie(76561198051745665) - Entered SafeZone @043085"
16:00:06 "RUNNING EVENT: crash_spawner on [2014,10,26,17,0]"
16:00:06 "RUNNING EVENT: animated_crash_spawner on [2014,10,26,17,0]"
16:00:06 "CRASHSPAWNER: 30% chance to start a crashing UH-60M with loot table 'HeliCrash'"
16:01:44 "EPOCH SERVERTRADE: Player: Sukelie (76561198051745665) sold a 20Rnd_762x51_DMR in/at trader city Pikla for 1x ItemSilverBar10oz"
16:01:53 "DZAI Monitor :: Server Uptime: [0d 0h 32m 3s]. Active AI Groups: 6."
16:01:53 "DZAI Monitor :: Static Spawns: 6. Respawn Queue: 3 groups queued."
16:01:53 "DZAI Monitor :: Dynamic Spawns: 0. Air Patrols: 1. Land Patrols: 1."
16:02:00 "EPOCH SERVERTRADE: Player: Sukelie (76561198051745665) sold a 30rnd_9x19_MP5 in/at trader city Pikla for 1x ItemSilverBar"
16:02:11 "infiSTAR.de PlayerDisconnected: _uid: 76561198082709294 _name: [SpY]GameOX_Scender"
16:02:11 "nil player object attempting PV, :["76561198082709294","[SpY]GameOX_Scender"]"
16:02:11 "get: STRING (), sent: STRING (76561198082709294)"
16:02:11 "DISCONNECT: [SpY]GameOX_Scender (76561198082709294) Object: B 1-1-C:1 REMOTE, _characterID: 579 at loc [3260.01,2103.89,0.000793815]"
16:02:11 Client: Remote object 4:0 not found
16:02:11 Client: Remote object 4:5 not found
16:02:12 Warning: Cleanup player - person 4:4 not found
16:02:45 "infiSTAR.de Log: Dayzwalking(76561198069504379) - Entered SafeZone @091061"
16:02:57 "CLEANUP: Deleted 13 Loot Piles out of 59"
16:03:07 "EPOCH SERVERTRADE: Player: Sukelie (76561198051745665) sold a 20Rnd_762x51_DMR in/at trader city Pikla for 1x ItemSilverBar10oz"
16:03:56 "infiSTAR.de Log: Dayzwalking(76561198069504379) - Left SafeZone @090063"
16:04:08 "EPOCH SERVERTRADE: Player: Sukelie (76561198051745665) sold a 5x_22_LR_17_HMR in/at trader city Pikla for 2x ItemSilverBar10oz"
16:04:12 "infiSTAR.de Log: Dayzwalking(76561198069504379) - Entered SafeZone @087071"
16:04:16 "EPOCH SERVERTRADE: Player: Sukelie (76561198051745665) sold a 5x_22_LR_17_HMR in/at trader city Pikla for 2x ItemSilverBar10oz"
16:04:16 "infiSTAR.de Log: Dayzwalking(76561198069504379) - Left SafeZone @086073"
16:04:55 "CLEANUP: Deleted 1 Animals out of 2"
16:04:55 "TIME SYNC: Local Time set to [2013,8,3,17,4]"
16:05:46 "infiSTAR.de Log: Dayzwalking(76561198069504379) - Entered SafeZone @087071"
16:05:47 "infiSTAR.de Log: LagSpike(76561198115020102) - Entered SafeZone @087071"
16:05:57 "CLEANUP: Deleted 12 Loot Piles out of 48"
 
16:06:53 "DZAI Monitor :: Server Uptime: [0d 0h 37m 3s]. Active AI Groups: 7."
16:06:53 "DZAI Monitor :: Static Spawns: 6. Respawn Queue: 3 groups queued."
16:06:53 "DZAI Monitor :: Dynamic Spawns: 0. Air Patrols: 1. Land Patrols: 1."
16:07:04 "EPOCH SERVERTRADE: Player: Dayzwalking (76561198069504379) bought a PartFueltank in/at trader city Selca for 1x ItemGoldBar"
16:08:24 "infiSTAR.de Log: LagSpike(76561198115020102) - Left SafeZone @086069"
16:08:25 "infiSTAR.de Log: Dayzwalking(76561198069504379) - Left SafeZone @086069"
16:08:56 "CLEANUP: Deleted 4 Loot Piles out of 39"
16:09:55 "TIME SYNC: Local Time set to [2013,8,3,17,9]"
16:10:56 "CLEANUP: Deleted 1 Loot Piles out of 36"
16:11:53 "PDEATH: Player Died 76561198069504379"
16:11:53 "DZAI Monitor :: Server Uptime: [0d 0h 42m 3s]. Active AI Groups: 6."
16:11:53 "DZAI Monitor :: Static Spawns: 5. Respawn Queue: 3 groups queued."
16:11:53 "DZAI Monitor :: Dynamic Spawns: 0. Air Patrols: 1. Land Patrols: 1."
16:11:56 "CLEANUP: Deleted 1 Loot Piles out of 34"
16:12:03 "infiSTAR.de PlayerDisconnected: _uid: 76561198069504379 _name: Dayzwalking"
16:12:03 "get: STRING (76561198069504379), sent: STRING (76561198069504379)"
16:12:03 "DISCONNECT: Dayzwalking (76561198069504379) Object: B 1-1-B:1 (Dayzwalking) REMOTE, _characterID: 577 at loc [5131.21,-3091.63,29.4022]"
16:12:03 "ERROR: server_playerSync: Cannot Sync Player Dayzwalking [577]. Position in debug! [5131.21,-3091.63,29.4022]"
16:12:30 "infiSTAR.de PlayerConnected: _uid: 76561198069504379 _name: Dayzwalking"
16:12:36 "infiSTAR.de Log: Dayzwalking(76561198069504379) - Left SafeZone @044058"
16:12:56 "CLEANUP: Deleted 2 Loot Piles out of 33"
16:13:56 "CLEANUP: Deleted 7 Loot Piles out of 31"
16:14:20 "infiSTAR.de PlayerConnected: _uid: 76561198082709294 _name: [SpY]GameOX_Scender"
16:14:23 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
vilas_wwp_co
16:14:23 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
vilas_wwp_co
16:14:30 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
vilas_wwp_co
16:14:30 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
vilas_wwp_co
16:14:32 "infiSTAR.de Log: [SpY]GameOX_Scender(76561198082709294) - Left SafeZone @032081"
16:14:55 "TIME SYNC: Local Time set to [2013,8,3,17,14]"
16:14:56 "CLEANUP: Deleted 1 Loot Piles out of 24"
16:15:06 "RUNNING EVENT: supply_drop on [2014,10,26,17,15]"
16:15:26 "Skipping Null Object: <NULL-object>"
16:15:56 "CLEANUP: Deleted 3 Loot Piles out of 23"
16:16:41 "infiSTAR.de Log: Sukelie(76561198051745665) - Left SafeZone @044087"
16:16:53 "DZAI Monitor :: Server Uptime: [0d 0h 47m 3s]. Active AI Groups: 6."
16:16:53 "DZAI Monitor :: Static Spawns: 5. Respawn Queue: 0 groups queued."
16:16:53 "DZAI Monitor :: Dynamic Spawns: 0. Air Patrols: 1. Land Patrols: 1."
16:16:55 "infiSTAR.de PlayerDisconnected: _uid: 76561198051745665 _name: Sukelie"
16:16:55 "nil player object attempting PV, :["76561198051745665","Sukelie"]"
16:16:55 "get: STRING (), sent: STRING (76561198051745665)"
16:16:55 "DISCONNECT: Sukelie (76561198051745665) Object: B 1-1-D:1 REMOTE, _characterID: 549 at loc [4465.97,1534.44,0.00202847]"
16:16:55 Client: Remote object 5:0 not found
16:16:55 Client: Remote object 5:5 not found
16:17:00 Warning: Cleanup player - person 5:4 not found
16:17:18 "PDEATH: Player Died 76561198069504379"
16:17:28 "infiSTAR.de PlayerDisconnected: _uid: 76561198069504379 _name: Dayzwalking"
16:17:28 "get: STRING (76561198069504379), sent: STRING (76561198069504379)"
16:17:28 "DISCONNECT: Dayzwalking (76561198069504379) Object: B 1-1-B:1 (Dayzwalking) REMOTE, _characterID: 580 at loc [5133.92,-3091.46,28.1602]"
16:17:28 "ERROR: server_playerSync: Cannot Sync Player Dayzwalking [580]. Position in debug! [5133.92,-3091.46,28.1602]"
16:17:39 "infiSTAR.de PlayerConnected: _uid: 76561198069504379 _name: Dayzwalking"
16:17:47 "infiSTAR.de Log: Dayzwalking(76561198069504379) - Left SafeZone @031076"
16:17:56 "CLEANUP: Deleted 2 Loot Piles out of 20"
16:18:19 "PKILL: Dayzwalking killed himself"
16:18:19 "PDEATH: Player Died 76561198069504379"
16:18:30 "infiSTAR.de PlayerDisconnected: _uid: 76561198069504379 _name: Dayzwalking"
16:18:30 "get: STRING (76561198069504379), sent: STRING (76561198069504379)"
16:18:30 "DISCONNECT: Dayzwalking (76561198069504379) Object: B 1-1-B:1 (Dayzwalking) REMOTE, _characterID: 581 at loc [5133.92,-3091.46,28.036]"
16:18:30 "ERROR: server_playerSync: Cannot Sync Player Dayzwalking [581]. Position in debug! [5133.92,-3091.46,28.036]"
16:18:37 "infiSTAR.de PlayerConnected: _uid: 76561198069504379 _name: Dayzwalking"
16:18:43 "infiSTAR.de Log: Dayzwalking(76561198069504379) - Left SafeZone @078034"
16:19:23 "WAI: [Mission:[Bandit] Armed Vehicle]: Ended at [8290.72,6046.77,0]"
16:19:37 "Skipping Null Object: <NULL-object>"
16:19:55 "TIME SYNC: Local Time set to [2013,8,3,17,19]"
16:19:55 "CLEANUP: Deleted 2 Animals out of 5"
16:19:58 Server: Object 8:24 not found (message 99)
16:19:58 Server: Object 8:25 not found (message 91)
16:19:58 Server: Object 8:27 not found (message 91)
16:19:58 Server: Object 8:26 not found (message 98)
16:19:58 Server: Object 8:29 not found (message 91)
16:19:58 Server: Object 8:28 not found (message 99)
16:19:58 Server: Object 8:31 not found (message 91)
16:20:08 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
vilas_wwp_co
16:20:56 "CLEANUP: Deleted 4 Loot Piles out of 28"
16:21:44 "ERROR: Cannot Sync Character Dayzwalking as no characterID"
16:21:55 "DZAI Monitor :: Server Uptime: [0d 0h 52m 5s]. Active AI Groups: 4."
16:21:55 "DZAI Monitor :: Static Spawns: 2. Respawn Queue: 0 groups queued."
16:21:55 "DZAI Monitor :: Dynamic Spawns: 0. Air Patrols: 1. Land Patrols: 1."
16:22:21 Suspending not allowed in this context
16:22:21 Error in expression <utcome = _result select 0;
THEN THERE'S LIKE 300 LINES OF THIS:
waitUntil {!isNil "_outcome"};

if(debug_mode) then>
16:22:27 Error position: <!isNil "_outcome"};

if(debug_mode) then>
16:22:27 Error Generic error in expression
16:22:27 Suspending not allowed in this context
16:22:27 Error in expression <utcome = _result select 0;
 
Version 1.63.125548
Item STR_EQUIP_NAME_41 listed twice
Item STR_EQUIP_DESC_41 listed twice
Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
Unsupported language English in stringtable
Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
<English>From world.guns.ru: &lt'
Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
<Italian>From world.guns.ru: &lt'
Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
<Spanish>From world.guns.ru: &lt'
Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
<French>From world.guns.ru: &lt'
Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
<Czech>From world.guns.ru: &lt'
Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
<Russian>From world.guns.ru: &lt'
Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
<Polish>From world.guns.ru: &lt'
Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
<Hungarian>From world.guns.ru: &lt'
Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
</Key>
<Key ID="STR_VIL_AKS74UB_BS1_SHORT">
<German>Compact assault rifle with silenced grenade launcher&lt'
 
Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
Fresnel k must be >0, given n=0.8,k=0
UH60Wreck_DZ: MainTurret - unknown animation source mainTurret
UH60Wreck_DZ: MainGun - unknown animation source mainGun
UH60Wreck_DZ: MachineGun_1 - unknown animation source Gatling_1
UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
UH1Y_DZE: ObsGun - unknown animation source ObsGun
Cannot create object 14:30
Cannot create object 2:630
UH1Wreck_DZ: MainTurret - unknown animation source MainTurret
UH1Wreck_DZ: MainGun - unknown animation source mainGun
UH1Wreck_DZ: Gatling - unknown animation source Gatling
AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
Fresnel k must be >0, given n=0.8,k=0
"DayZ Epoch: PRELOAD Functions\init [[L 1-1-A:1 REMOTE],any]"
"DayZ Epoch: MPframework inited"
Addon vilas_rw_forces_co (entry vil_SVDK) not found in the list of active addons.
Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
vilas_rw_forces_co
Addon vilas_rw_forces_co (entry vil_RPK74) not found in the list of active addons.
Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
vilas_rw_forces_co
Addon vilas_rw_forces_co (entry vil_RPK74) not found in the list of active addons.
Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
vilas_rw_forces_co
Addon vilas_rw_forces_co (entry vil_SVU) not found in the list of active addons.
Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
vilas_rw_forces_co
Addon vilas_rw_forces_co (entry vil_SVDK) not found in the list of active addons.
Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
vilas_rw_forces_co
Addon vilas_wwp_co (entry vil_G36KV3Des) not found in the list of active addons.
Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
vilas_wwp_co
Addon vilas_wwp_co (entry vil_G36KSKdes) not found in the list of active addons.
Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
vilas_wwp_co
Addon rh_m14 (entry RH_sc2eot) not found in the list of active addons.
Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
rh_m14
Strange convex component01 in rh_m14\rh_sc2eot.p3d:geometry
Strange convex component07 in rh_m14\rh_sc2eot.p3d:geometry
Strange convex component12 in rh_m14\rh_sc2eot.p3d:geometry
Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
Client: Object 14:30 (type Type_69) not found.
Client: Object 14:30 (type Type_70) not found.
Addon vilas_wwp_co (entry vil_G36KVA4) not found in the list of active addons.
Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
vilas_wwp_co
Client: Object 2:630 (type Type_103) not found.
Client: Object 2:630 (type Type_203) not found.
Addon vilas_rw_forces_co (entry vil_RPD) not found in the list of active addons.
Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
vilas_rw_forces_co
Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
Old style material 204 used in ReportStack not available
Old style material 205 used in ReportStack not available
"DEBUG: loadscreen guard started."
"Running "kh_actions"."
Error in expression <sNearFeed) then {
_vehicle removeAction _vehicle_refuel_id;
_vehicle = objNull;
>
Error position: <_vehicle_refuel_id;
_vehicle = objNull;
>
Error Undefined variable in expression: _vehicle_refuel_id
File mpmissions\__CUR_MP.panthera2\Scripts\kh_actions.sqf, line 38
"Res3tting B!S effects..."
Warning Message: Script z\addons\dayz_code\Scripts\regen_blood.sqf not found
Error in expression <sNearFeed) then {
_vehicle removeAction _vehicle_refuel_id;
_vehicle = objNull;
>
File mpmissions\__CUR_MP.panthera2\Scripts\kh_actions.sqf, line 38
Old style material 201 used in ReportStack not available
Old style material 201 used in ReportStack not available
Old style material 201 used in ReportStack not available
Old style material 201 used in ReportStack not available
"PLOGIN: Login loop completed!"
"infiSTAR.de - randvar26 created (13044.2)"
"infiSTAR.de - randvar1 started (13044.4)"
"infiSTAR.de - randvar1 created randvar27a (13044.5)"
"infiSTAR.de - 24092014IAHAT335D - Successfully Loaded on Client ID1778 (13044.5)"
"infiSTAR.de - randvar1 created randvar27 (13044.5)"
 
OK so your RPT spits this out.
Code:
20:10:50 Error in expression <ame _objectID != "string") || (typeName _uid != "string")) then
{ 
diag_log(form>
20:10:50   Error position: <_uid != "string")) then
{ 
diag_log(form>
20:10:50   Error Undefined variable in expression: _uid
20:10:50 File z\addons\dayz_server\compile\server_updateObject.sqf, line 21
20:10:50 Error in expression <1) exitWith {};
if (_objectID == "0" && _uid == "0") then
{
_object_position = g>
20:10:50   Error position: <_uid == "0") then
{
_object_position = g>
20:10:50   Error Undefined variable in expression: _uid
20:10:50 File z\addons\dayz_server\compile\server_updateObject.sqf, line 31
20:10:50 Error in expression <then {
_key = format["CHILD:309:%1:%2:",_uid,_inventory];
} else {
_key = format>
20:10:50   Error position: <_uid,_inventory];
} else {
_key = format>
20:10:50   Error Undefined variable in expression: _uid
20:10:50 File z\addons\dayz_server\compile\server_updateObject.sqf, line 76
It looks like something is blocking the hive intitiating a UID, more than likely infistar....... Though i can't see a write log.

it also spits this out.
Code:
20:11:31 Error in expression <ID:%1 UID:%2 BY %3(%4) @%5', _objectID, _objectUID, (name _player), (getPlayerUI>
20:11:31   Error position: <_objectUID, (name _player), (getPlayerUI>
20:11:31   Error Undefined variable in expression: _objectuid
20:11:31 File z\addons\dayz_server\init\AH.sqf, line 12583
So it looks like infistar hasn't been pushed in quite right.

Personally not a fan of Infistar and don't use it. I agree it works well with something that is vanilla, though requires many unsupported changes if you go outside of the box.

Just for fun comment out this
Code:
[] execVM "\z\addons\dayz_server\init\AH.sqf";
at the top of the serverfunctions.sqf and see if it works.
 
Okay, i commented the ah.sqf out but still same thing, it's not saving things to database
The problems started when i added snap build pro with vector build so i added a lines into variables @Dayz_Epoch and still the same problem so i removed vector build still the same.
Thinking it's the snap pro then but i'm afraid if i remove that also the same problem will occur.
I think i'm missing few database event. Could it be by that?
"removeObjectOld"
"removeObjectEmpty"
 
Last edited:
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