Im looking for help setting up zombie walking on my server. I have installed a custom mod pack and everything is perfect.
This is what im trying to do now http://gtxgaming.co.uk/forum/forum/...e-walking-dead-mod-for-epoch-overpoch-1-0-5-1
When i added the scripts im sure that in the compiles.sqf i have not set the path correctly as they say to edit it. Its the vialyer folder structure thats confusing me.
When i change the compiles to what they say it says it cannot find the script zombie generate and no zombies spwan at all. i put the scripts into, my vilayerrcustomcode\dayz_epoch\compiles. So what doi put in the compiles?
I tried
wild_spawnZombies = compile preprocessFileLineNumbers "vilayerrcustomcode\dayz_epoch\\compile\wild_spawnZombies.sqf";
Thanks again
This is what im trying to do now http://gtxgaming.co.uk/forum/forum/...e-walking-dead-mod-for-epoch-overpoch-1-0-5-1
When i added the scripts im sure that in the compiles.sqf i have not set the path correctly as they say to edit it. Its the vialyer folder structure thats confusing me.
When i change the compiles to what they say it says it cannot find the script zombie generate and no zombies spwan at all. i put the scripts into, my vilayerrcustomcode\dayz_epoch\compiles. So what doi put in the compiles?
I tried
wild_spawnZombies = compile preprocessFileLineNumbers "vilayerrcustomcode\dayz_epoch\\compile\wild_spawnZombies.sqf";
Thanks again