niall straughan
Well-Known Member
Ive been using SAR (SARGE) AI Version 1.1.0 for the last few days. Ive built two custom bases and have been trying to get static spawns to work in two locations. Im using a GTX gaming Host server, similar to HFB file system. Im sure i put the code correctly, can anyone help me with this?
I added the first two blocks above end of marker definition, and the last two blocks code just above end of configuration area(at the bottom). Also when i added these to my SAR_cfg_grps_cheranus.sqf it disabled AI helicopters?
Any help?
. Im using EPOCH 1.0.4.2 and the most recent DAYZ update.
I added the first two blocks above end of marker definition, and the last two blocks code just above end of configuration area(at the bottom). Also when i added these to my SAR_cfg_grps_cheranus.sqf it disabled AI helicopters?
Code:
// Skalisity island-warfarebcamp
_this = createMarker ["SAR_marker_si", [12333.6, 12661.6,0]];
_this setMarkerShape "RECTANGLE";
_this setMarkeralpha 0;
_this setMarkerType "Flag";
_this setMarkerBrush "Solid";
_this setMarkerSize [200, 200];
_this setMarkerDir 120.050;
SAR_marker_si = _this;
// other AI concpipe
_this = createMarker ["SAR_marker_oai", [1652.0739, 11899.885,0]];
_this setMarkerShape "RECTANGLE";
_this setMarkeralpha 0;
_this setMarkerType "Flag";
_this setMarkerBrush "Solid";
_this setMarkerSize [200, 200];
_this setMarkerDir 120.050;
SAR_marker_oai = _this;
//Skalisity
[SAR_marker_si,3,5,15,"fortify",true] call SAR_AI;
// other AI concpipe
[SAR_marker_oai,3,5,15,"fortify",true] call SAR_AI;
Any help?