Sandbird
Valued Member!
I am running an epoch server that includes the MAP_EU.pbo. I just want to change the 3d model of a plant it has:
From this:
to this:
The code is already there...every client has the files so it shouldnt be a problem right ?
I tried do this in my description.ext hoping to create a new 'vehicle' with the new model but its not working:
What am i doing wrong here?
-Thanks
From this:
Code:
class MAP_c_weed2: MAP_Plants_DNo
{
scope=2;
displayName="G c_weed2";
icon="\MAP_EU\icon\PG.paa";
model="\ca\plants2\clutter\c_weed2.p3d";
};
Code:
class MAP_c_weed2: MAP_Plants_DNo
{
scope=2;
displayName="G c_weed2";
icon="\MAP_EU\icon\PG.paa";
model="\ca\plants2\plant\p_Helianthus.p3d";
};
The code is already there...every client has the files so it shouldnt be a problem right ?
I tried do this in my description.ext hoping to create a new 'vehicle' with the new model but its not working:
Code:
class CfgVehicleClasses {
class MAP_EUPlants {
displayName = "MAP: EU-Plants";
};
};
class CfgVehicles {
class Static; // External class reference
class MAP_Plants_Base : Static {
displayName = "";
accuracy = 0.1; // accuracy needed to recognize type of this target
vehicleClass = "MAP_EUPlants";
model = "";
nameSound = "";
animated = false;
simulation = "house";
cost = 0;
armor = 300;
ladders[] = {};
placement = "slope";
};
class MAP_Plants_DNo: MAP_Plants_Base
{
destrType="DestructNo";
accuracy=1000;
};
class MAP_c_weed2_Sandbird: MAP_Plants_DNo {
scope = public;
displayName="G c_weed2_Sandbird";
icon="\MAP_EU\icon\PG.paa";
model="\ca\plants2\plant\p_Helianthus.p3d";
};
};
What am i doing wrong here?
-Thanks