How to change the group people are in from BLUFOR to individual?

XOIIO

New Member
Hey everyone I was just wondering how I can change the group people are in from being BLUFOR, to individual. It's a survival/pvp game so having everyone on the same team seems weird.

I have epoch so my mission.sqf and init.sqf are here C:\Epoch Server\MPMissions\DayZ_Epoch_11.Chernarus

That should be the one I find it in right? I just can't find a variable declaring the group people are in.
 
Well I changed it to DM for deathmatch and that would have at least done something but it did not, so it must not be there. hmm
 
Change it to DM, then you have to go through your mission file and change all the "west" to whatever you want your side to be heres an example
Code:
        class Item3
        {
            side="GUER";
            class Vehicles
            {
                items=25;
                class Item0
                {
                    position[]={-7244,366.09897,19535.141};
                    azimut=-17.0839;
                    id=81;
                    side="GUER";
                    vehicle="Survivor1_DZ";
                    player="PLAY CDG";
                    skill=0.60000002;
                    init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
                };
                class Item1
                {
                    position[]={-7244.4199,366.04663,19534.922};
                    azimut=-17.0839;
                    id=83;
                    side="GUER";
                    vehicle="Survivor1_DZ";
                    player="PLAY CDG";
                    skill=0.60000002;
                    init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
                };
                class Item2
                {
                    position[]={-7246.5293,365.92508,19536.148};
                    azimut=-17.0839;
                    id=82;
                    side="GUER";
                    vehicle="Survivor1_DZ";
                    player="PLAY CDG";
                    skill=0.60000002;
                    init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
                };
                class Item3
                {
                    position[]={-7245.5137,366.03052,19536.184};
                    azimut=-17.0839;
                    id=84;
                    side="GUER";
                    vehicle="Survivor1_DZ";
                    player="PLAY CDG";
                    skill=0.60000002;
                    init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
                };
                class Item4
                {
                    position[]={-7245.8438,365.86841,19534.326};
                    azimut=-17.0839;
                    id=85;
                    side="GUER";
                    vehicle="Survivor1_DZ";
                    player="PLAY CDG";
                    skill=0.60000002;
                    init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
                };
                class Item5
                {
                    position[]={-7245.8926,365.9769,19535.965};
                    azimut=-17.0839;
                    id=77;
                    side="GUER";
                    vehicle="Survivor1_DZ";
                    player="PLAY CDG";
                    skill=0.60000002;
                    init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
                };
                class Item6
                {
                    position[]={-7246.3965,365.83832,19534.699};
                    azimut=-17.0839;
                    id=78;
                    side="GUER";
                    vehicle="Survivor1_DZ";
                    player="PLAY CDG";
                    skill=0.60000002;
                    init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
                };
                class Item7
                {
                    position[]={-7246.084,365.84433,19534.33};
                    azimut=-17.0839;
                    id=79;
                    side="GUER";
                    vehicle="Survivor1_DZ";
                    player="PLAY CDG";
                    skill=0.60000002;
                    init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
                };
                class Item8
                {
                    position[]={-7245.4941,365.91776,19534.527};
                    azimut=-17.0839;
                    id=76;
                    side="GUER";
                    vehicle="Survivor1_DZ";
                    player="PLAY CDG";
                    skill=0.60000002;
                    init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
                };
                class Item9
                {
                    position[]={-7245.2324,366.02945,19535.758};
                    azimut=-17.0839;
                    id=80;
                    side="GUER";
                    vehicle="Survivor1_DZ";
                    player="PLAY CDG";
                    skill=0.60000002;
                    init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
                };
                class Item10
                {
                    position[]={-7245.3809,365.96979,19535.113};
                    azimut=-17.0839;
                    id=97;
                    side="GUER";
                    vehicle="Survivor1_DZ";
                    player="PLAY CDG";
                    skill=0.60000002;
                    init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
                };

GUER is the code you need for individuals so just go through your mission changing all the WEST to GUER

(Edit: if you really wanna make it so theres no Teams, go through and change each one of the "vehicles" to a different skin name so theres no two players who look alike)
 
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