OMNGamingHD
New Member
hello
i need help with my epoch safezone
can someone add me on skype: mr.omnz
thanks
i need help with my epoch safezone
can someone add me on skype: mr.omnz
thanks
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/*
For DayZ Epoch
Addons Credits: Jetski Yanahui by Kol9yN, Zakat, Gerasimow9, YuraPetrov, zGuba, A.Karagod, IceBreakr, Sahbazz
*/
startLoadingScreen ["","RscDisplayLoadCustom"];
cutText ["","BLACK OUT"];
enableSaving [false, false];
//REALLY IMPORTANT VALUES
dayZ_instance = 11; //The instance
dayzHiveRequest = [];
initialized = false;
dayz_previousID = 0;
server_name = "OMN";
//disable greeting menu
player setVariable ["BIS_noCoreConversations", true];
//disable radio messages to be heard and shown in the left lower corner of the screen
enableRadio false;
// May prevent "how are you civillian?" messages from NPC
enableSentences false;
// DayZ Epoch config
DZE_MissionLootTable = true;
DZE_DiagFpsFast = true;
DZE_DiagVerbose = true;
DZE_ForceNameTags = true;
DZE_HumanityTargetDistance = 10;
spawnShoremode = 1; // Default = 1 (on shore)
spawnArea= 1500; // Default = 1500
MaxHeliCrashes= 7; // Default = 5
MaxVehicleLimit = 700; // Default = 50
MaxDynamicDebris = 0; // Default = 100
dayz_MapArea = 14000; // Default = 10000
dayz_maxLocalZombies = 30; // Default = 30
dayz_maxGlobalZombiesInit = 20;
dayz_maxGlobalZombiesIncrease = 10;
dayz_maxZeds = 400;
DZE_requireplot = 0;
DZE_BuildingLimit = 1500; // Default 150
DZE_teleport = [20000,20000,20000,20000,20000];
DZE_TRADER_SPAWNMODE = false;
dayz_paraSpawn = false;
dayz_minpos = -1;
dayz_maxpos = 16000;
setViewDistance 1100;
dayz_sellDistance_vehicle = 30;
dayz_sellDistance_boat = 30;
dayz_sellDistance_air = 40;
dayz_maxAnimals = 5; // Default: 8
dayz_tameDogs = true;
dayz_zedsAttackVehicles = false;
//Default Loadout
DefaultMagazines = ["FoodCanFrankBeans","ItemSodaCoke","ItemPainkiller","15Rnd_9x19_M9","15Rnd_9x19_M9","15Rnd_9x19_M9","ItemBandage"];
DefaultWeapons = ["ItemFlashlight","M9","ItemCompass","ItemHatchet","ItemKnife","ItemMap","ItemMatchbox_DZE"];
DefaultBackpack = "DZ_Backpack_EP1";
DefaultBackpackWeapon = "";
DZE_AllowForceSave = true;
DynamicVehicleDamageLow = 0; // Default: 0
DynamicVehicleDamageHigh = 100; // Default: 100
DZE_GodModeBase = true;
DZE_DamageBeforeMaint = 0;
DZE_StaticConstructionCount = 1;
DZE_BuildOnRoads = true; // Default: False
EpochEvents = [
["any","any","any","any",15,"supply_drop"],
//["any","any","any","any",26,"mercenary"],
//["any","any","any","any",24,"building"],
//["any","any","any","any",22,"medical"],
//["any","any","any","any",20,"scavenger_hunt"],
["any","any","any","any",10,"crash_spawner"],
["any","any","any","any",21,"crash_spawner"]
];
dayz_fullMoonNights = true;
//Load in compiled functions
call compile preprocessFileLineNumbers "variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
call compile preprocessFileLineNumbers "custom\JAEM\variables.sqf";
progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers
progressLoadingScreen 0.2;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical
progressLoadingScreen 0.4;
call compile preprocessFileLineNumbers "compiles.sqf"; //Compile regular functions
progressLoadingScreen 0.5;
call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs
progressLoadingScreen 1.0;
"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic";
if (isServer) then {
call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\dynamic_vehicle.sqf";
//Compile vehicle configs
// Add trader citys
_nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\mission.sqf";
_serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf";
[] execVM "debug\addmarkers.sqf";
[] execVM "debug\addmarkers75.sqf";
};
if (!isDedicated) then {
//Conduct map operations
0 fadeSound 0;
waitUntil {!isNil "dayz_loadScreenMsg"};
dayz_loadScreenMsg = (localize "STR_AUTHENTICATING");
//Run the player monitor
_id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}];
_playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf";
//anti Hack
//[] execVM "\z\addons\dayz_code\system\antihack.sqf";
//No Side Chat
_nil = [] execVM "custom\sidechat.sqf";
//Welcome Credits
[] execVM "custom\server_credits.sqf";
//Lights
//[21,04,false,true,false,50,200,300,[0.698, 0.556, 0.419],"Generator_DZ",0.1] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf";
//Evac Chopper
_nil = [] execVM "custom\JAEM\EvacChopper_init.sqf";
};
//#include "\z\addons\dayz_code\system\REsec.sqf"
//Start Dynamic Weather
execVM "\z\addons\dayz_code\external\DynamicWeatherEffects.sqf";
#include "\z\addons\dayz_code\system\BIS_Effects\init.sqf"
// UPSMON
call compile preprocessFileLineNumbers "addons\UPSMON\scripts\Init_UPSMON.sqf";
// SHK
call compile preprocessfile "addons\SHK_pos\shk_pos_init.sqf";
// run SAR_AI
[] execVM "addons\SARGE\SAR_AI_init.sqf";
// brute force fix
[] execVM "fixes\bruteforcefix.sqf";
//R3F Towing and shit (or whatever you want to title it)
execVM "R3F_ARTY_AND_LOG\init.sqf"
//Extra Buildings
[] execvm 'buildings\rustytank.sqf';
[] execvm 'buildings\firehouse.sqf';
[] execvm 'buildings\jonbase.sqf';
[] execvm 'buildings\Northwestaf.sqf';
[] execvm 'buildings\neaf.sqf';
[] execvm 'buildings\zelenagorsk.sqf';
[] execvm 'buildings\blackforest.sqf';
[] execvm 'buildings\klen.sqf';
[] execvm 'buildings\launchers.sqf';
[] execvm 'buildings\grishino.sqf';
[] execvm 'buildings\basebarracks.sqf';
[] execvm 'buildings\base2.sqf';
[] execvm 'buildings\target.sqf';
[] execvm 'buildings\balotar1.sqf';
[] execVM "buildings\excbridge.sqf";
//Events
//[] execVM "custom\events\raceday.sqf"; //Coastal Race Day - By Bungle (OFF)
//Safezone
[] execVM "AGN\agn_SafeZoneCommander.sqf";
[] execVM "AGN\agn_SafeZoneCommander.sqf";
[] execvm 'AGN\agn_SafeZoneCommander.sqf';
nevermind i fixed it thanks for your help guys
hese is how i fixed it
in the init.sqf in your mission file
put this at the bottom
//Safezone
[] execvm 'AGN\agn_SafeZoneCommander.sqf';
enjoy![]()
I'll take a look as soon as I get home in a few hours, the only thing that stands out after a quick look seems to that you wrote
Code:[] execVM "AGN\agn_SafeZoneCommander.sqf";
instead of
Code:[] execvm 'AGN\agn_SafeZoneCommander.sqf';
May have nothing to do with it, but try changing the " to ', it's worth a shot... as a rule of thumb I usualy do everything exactly as stated in tutorials