Is there anyone out there who is able to explain the "new" loot system to me. I´m interested in how the scripts are working (together).
My problem is, that i have increased the lootchance of trash up to 0.75 and decreased e.g the lootchance of all weapons to 0.0075. But i still get up to 4 weapons in one single building ... or 3 backpacks in another one.
What i want to have is the opposite..... a lot of trash all around.... and that the players freak out if the find a makarov pistol after hours of searching.
Hopefully someone can give me a hint.
Thank you guys.
My problem is, that i have increased the lootchance of trash up to 0.75 and decreased e.g the lootchance of all weapons to 0.0075. But i still get up to 4 weapons in one single building ... or 3 backpacks in another one.
What i want to have is the opposite..... a lot of trash all around.... and that the players freak out if the find a makarov pistol after hours of searching.
Hopefully someone can give me a hint.
Thank you guys.