No Character ID black screen for NEW SPAWNS/NEW PLAYERS

domda7x

Member
I am running epoch.

When a player dies or a new player joins the server after they get past the receiving screen they are stuck at this black screen. In the RPT LOG this is what it says:

Code:
15:04:55 "DW_DEBUG: (isnil _characterID): false"15:04:55 "ERROR: Cannot Sync Character PLAYER_NAME as no characterID"

Then after a while it says this:

Code:
15:09:35 "DISCONNECT: PLAYER_NAME (45881862) Object: B 1-1-B:1 (PLAYER_SPAWN) REMOTE, _characterID: 0"
15:09:35 "DW_DEBUG: (isnil _characterID): false"
15:09:35 "ERROR: Cannot Sync Character PLAYER_NAME as no characterID"
15:09:35 "PLAYER_NAME (UID) | 0h 32min | ANTIHACK OFF - WAITED 300s!  |DayZ Instance: 11|"

Then it will bring them up to the stats screen (which is blanked out) and it has a little disconnect button on the bottom right. Just as if they died but no death screen just the disconnect button and the really small white line in the middle.

To get past this currently I tell my players to log out and log back in and it works.

How do I fix this?
 
this may be a shot in the dark guess, but is the instance id setup properly in your init.sqf file? normally if the database details of the player is different than the server is trying to access ive seen this error. its just a guess but hope it points you in the right direction.
 
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