Override: compiles.sqf and fn_selfActions.sqf gives wood chopping "bug" ?

Tinux

New Member
Hi community,

As most of you know some addons require an altered "compiles.sqf" and/or an altered fn_selfActions.sqf. I tried to install a few of those addons using those files, but I run into the same problem every time.

I can't harvest wood anymore, and it's a riddle to me why.

I extracted dayz _code.pbo from: steamapps\common\arma 2 operation arrowhead\@Taviana\ and got the files (compiles.sqf / fn_selfActions.sqf) from there (Using PBO Manager).

followed step 1 to 6 from this guide:
http://opendayz.net/threads/release-epoch-all-salvage-vehicles-script-v-1-0-german-english.13386/

to install those.

As I ran in to this little problem before, I first found a tree and chopped some wood. Then I installed the plugins, to get this error again. So I am positive that I am at a tree that is able to be cut down. As extra info, I did not change anything to those two files, besides the given info in the tutorial linked above. So they are as close to original as possible.

First I thought it was the plugins using this method, that caused it but it happens before that with just those two files only.

compiles.sqf:
https://dl.dropboxusercontent.com/u/95096621/compiles.sqf

fn_selfactions.sqf:
https://dl.dropboxusercontent.com/u/95096621/fn_selfActions.sqf

init.sqf:
https://dl.dropboxusercontent.com/u/95096621/init.sqf

If more info is needed please let me know. Thanks.
 
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