class Sensors
{
items=8;
class Item0 //Echo Base, West of Zelenogorsk
{
position[]={2062.7261,50.00,5254.9678};
a=30;
b=35;
angle=27.797501;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="dome1";
expCond="(vehicle player) in thislist;";
expActiv="dome = [] execVM ""dome\dome1.sqf"";";
expDesactiv="terminate dome; titleText [""Stay safe and come back alive."", ""PLAIN DOWN"", 3];";
class Effects
{
};
};
class Item1 //Delta Base, East Coast, near 3 Valleys
{
position[]={13379.92,50.00,4943.6489};
a=30
b=35;
angle=35;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="dome2";
expCond="(vehicle player) in thislist;";
expActiv="dome = [] execVM ""dome\dome2.sqf"";";
expDesactiv="terminate dome; titleText [""Stay safe and come back alive."", ""PLAIN DOWN"", 3];";
class Effects
{
};
};
class Item2 //Charlie Base, North of NWAF
{
position[]={3987.2581,50.00,11649.839};
a=30;
b=35;
angle=50;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="dome3";
expCond="(vehicle player) in thislist;";
expActiv="dome = [] execVM ""dome\dome3.sqf"";";
expDesactiv="terminate dome; titleText [""Stay safe and come back alive."", ""PLAIN DOWN"", 3];";
class Effects
{
};
};
class Item3 //Bravo Base, West of Stary
{
position[]={-35.366558,50.00,1170.3959};
a=30;
b=35;
angle=140;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="dome4";
expCond="(vehicle player) in thislist;";
expActiv="dome = [] execVM ""dome\dome4.sqf"";";
expDesactiv="terminate dome; titleText [""Stay safe and come back alive."", ""PLAIN DOWN"", 3];";
class Effects
{
};
};
class Item4 //Admin BASE, Stary Sobar
{
position[]={6481.9751,287.17474,7411.8232};
a=80;
b=80;
angle=90;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="dome5";
expCond="(vehicle player) in thislist;";
expActiv="dome = [] execVM ""dome\dome5.sqf"";";
expDesactiv="terminate dome; titleText [""Stay safe, the Survivors depend on your leadership."", ""PLAIN DOWN"", 3];";
class Effects
{
};
};
class Item5 //Foxtrot Base, South coast, West of Kamenka
{
position[]={1089.1484,50.00,2389.5325};
a=30;
b=35;
angle=90;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="dome6";
expCond="(vehicle player) in thislist;";
expActiv="dome = [] execVM ""dome\dome6.sqf"";";
expDesactiv="terminate dome; titleText [""Stay safe out there and come back alive."", ""PLAIN DOWN"", 3];";
class Effects
{
};
};
class Item6 //Pobeda Damn Base, North of dam and Northwest side of lake
{
position[]={9228.93,50.00,13831};
a=30;
b=35;
angle=74;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="dome7";
expCond="(vehicle player) in thislist;";
expActiv="dome = [] execVM ""dome\dome7.sqf"";";
expDesactiv="terminate dome; titleText [""Stay safe out there and come back alive."", ""PLAIN DOWN"", 3];";
class Effects
{
};
};
class Item7 //Hill near Admin Base, Owner Private Camp
{
position[]={6712.36,50.00,6935.78};
a=30;
b=35;
angle=74;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="dome8";
expCond="(vehicle player) in thislist;";
expActiv="dome = [] execVM ""dome\dome8.sqf"";";
expDesactiv="terminate dome; titleText [""Stay safe out there and come back alive."", ""PLAIN DOWN"", 3];";
class Effects
{
};
};
};