Hi SARGE,
maybe you can clear this up for me, it would be very much appreciated...
In server_cleanup.fsm I am supposed to replace some lines, one of them is:
The line I find looks like this, with an "&&(isPlayer_x)" added, since Epoch 1.0.2..
Now my question:
Should I still replace it with:
or with something else that reflects the &&(isPlayer_x) addition???
maybe you can clear this up for me, it would be very much appreciated...
In server_cleanup.fsm I am supposed to replace some lines, one of them is:
if(vehicle _x != _x && !(vehicle _x in _safety) && (typeOf vehicle _x) != ""ParachuteWest"") then {" \n
The line I find looks like this, with an "&&(isPlayer_x)" added, since Epoch 1.0.2..
if(vehicle _x != _x && !(vehicle _x in _safety) && (isPlayer _x) && (typeOf vehicle _x) != ""ParachuteWest"") then {" \n
Now my question:
Should I still replace it with:
if(vehicle _x != _x && (vehicle _x getVariable [""Sarge"",0] != 1) && !(vehicle _x in _safety) && (typeOf vehicle _x) != ""ParachuteWest"") then {" \n
or with something else that reflects the &&(isPlayer_x) addition???