[Question] SideChat through Trigger activated script.

Sarge,

thanks I'll look through it. Im hoping to be able to have the message get picked up by Gotcha or DaRt.
 
Sarge in your script you got:

if(isPlayer _aikiller) then {
_message = format["A %3 %2 was killed by Player: %1",_aikiller_name,_ai_type,_ai_xp_type];
diag_log _message;

[nil, nil, rspawn, [[West,"airbase"], _message], { (_this select 0) sideChat (_this select 1) }] call RE;

};


That West, "airbase" .... will that send it to all players in ALL areas ? cause that airbase there is iffy to me.
 
Back
Top