Quick Question about AI shooting Zombies

Jwl

New Member
I've mad a private server (Epoch 1.4.0.2) but i am having a problem where the AI doesn't shoot the zombies. I've tried various things found in other threads. However today i noticed that in Sarge's AI SAR_trace_entities.sqf the zombies are referred to as zZombie_Base, and in my arma2oaserver.rpt epoch is loading it does
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/

Does this mean the trace file should be changed to refer to zZombie_new_Base for Sarge's AI to target the zombies?

Thanks!
 
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