Shinkicker has gotten close I think, this hasen't made the client crash like everything else I tried, but I'm still testing to see if it actually works.
Any ideas?
On further inspection zombie speed isn't increased(back to near vanilla) but every once in awhile some don't shamble but take a few steps at the same speed.
Code:
"//Move to target" \n
"_forceValue = [2, 2, 5] call BIS_fnc_selectRandom;" \n
"_agent moveTo _targetPos;" \n
"_agent forceSpeed = _forceValue;" \n
"" \n
Any ideas?
On further inspection zombie speed isn't increased(back to near vanilla) but every once in awhile some don't shamble but take a few steps at the same speed.