Sarge AI and Vilayer Epoch Private Server

Shadow_otw

Member
I keep getting an error, with no AI spawning:
it says Script ADDONS\shk_pos_unit.sqf not found

I looked in the files and cant find it anyplace, and there are no errors in the rpt ...help someone?
 

Shadow_otw

Member
And here is the rpt:

# AR EXTREME DEBUG: ["SAR_area_5_2",[1,0,0],[80,0,0],[2,0,0],[],[],[]]"
19:59:53 "SAR EXTREME DEBUG: ["SAR_area_0_3",[2,1,2],[80,60,70],[4,1,4],[],[],[]]"
19:59:53 "SAR EXTREME DEBUG: ["SAR_area_1_3",[2,1,2],[80,60,70],[4,1,4],[],[],[]]"
19:59:53 "SAR EXTREME DEBUG: ["SAR_area_2_3",[2,0,1],[100,0,0],[8,0,2],[],[],[]]"
19:59:53 "SAR EXTREME DEBUG: ["SAR_area_3_3",[2,1,2],[80,60,70],[4,1,4],[],[],[]]"
19:59:53 "SAR EXTREME DEBUG: ["SAR_area_4_3",[2,1,2],[80,60,70],[4,1,4],[O 1-1-I,O 1-1-K],[R 1-1-C],[R 1-1-E,R 1-1-F]]"
19:59:53 "SAR EXTREME DEBUG: ["SAR_area_5_3",[1,0,2],[70,0,75],[3,0,3],[],[],[]]"
19:59:53 "SAR EXTREME DEBUG: ["SAR_area_0_4",[2,1,2],[80,60,70],[4,1,4],[],[],[]]"
19:59:53 "SAR EXTREME DEBUG: ["SAR_area_1_4",[2,1,2],[80,60,70],[4,1,4],[],[],[]]"
19:59:53 "SAR EXTREME DEBUG: ["SAR_area_2_4",[2,1,2],[80,60,70],[4,1,4],[],[],[]]"
19:59:53 "SAR EXTREME DEBUG: ["SAR_area_3_4",[2,1,2],[80,60,70],[4,1,4],[],[],[]]"
19:59:53 "SAR EXTREME DEBUG: ["SAR_area_4_4",[2,1,2],[80,60,70],[4,1,4],[],[],[]]"
19:59:53 "SAR EXTREME DEBUG: ["SAR_area_5_4",[1,0,2],[75,0,75],[3,0,2],[],[],[]]"
19:59:53 "SAR EXTREME DEBUG: ["SAR_area_0_5",[2,1,2],[80,60,70],[4,1,4],[],[],[]]"
19:59:53 "SAR EXTREME DEBUG: ["SAR_area_1_5",[2,1,2],[80,60,70],[4,1,4],[],[],[]]"
19:59:53 "SAR EXTREME DEBUG: ["SAR_area_2_5",[2,1,2],[80,60,70],[4,1,4],[],[],[]]"
19:59:53 "SAR EXTREME DEBUG: ["SAR_area_3_5",[2,1,2],[80,60,70],[4,1,4],[],[],[]]"
19:59:53 "SAR EXTREME DEBUG: ["SAR_area_4_5",[2,1,2],[80,60,70],[4,1,4],[],[],[]]"
19:59:53 "SAR EXTREME DEBUG: ["SAR_area_5_5",[2,0,2],[70,0,75],[3,0,2],[],[],[]]"
19:59:53 "--------------------End of AI monitor values -------------------------"
19:59:53 "Group scalar: New instance UPSMON_grpid: <null>"
19:59:53 "KRON_UPS_DEBUG: Group scalar - There are no alive members in group scalar OBJECT "
19:59:53 "KRON_UPS_DEBUG: Initialization aborted!"
19:59:53 "Group scalar: New instance UPSMON_grpid: <null>"
19:59:53 "KRON_UPS_DEBUG: Group scalar - There are no alive members in group scalar OBJECT "
19:59:53 "KRON_UPS_DEBUG: Initialization aborted!"
19:59:53 "Group scalar: New instance UPSMON_grpid: <null>"
19:59:53 "KRON_UPS_DEBUG: Group scalar - There are no alive members in group scalar OBJECT "
19:59:53 "KRON_UPS_DEBUG: Initialization aborted!"
19:59:53 "Group scalar: New instance UPSMON_grpid: <null>"
19:59:53 "KRON_UPS_DEBUG: Group scalar - There are no alive members in group scalar OBJECT "
19:59:53 "KRON_UPS_DEBUG: Initialization aborted!"
19:59:53 "Group scalar: New instance UPSMON_grpid: <null>"
19:59:53 "KRON_UPS_DEBUG: Group scalar - There are no alive members in group scalar OBJECT "
19:59:53 "KRON_UPS_DEBUG: Initialization aborted!"
19:59:58 "DEBUG: Added to NeedUpdate=B 1-1-D:1 (jace) REMOTE"
20:00:02 "RUNNING EVENT: crash_spawner on [2013,12,4,20,0]"
20:00:02 "CRASHSPAWNER: 53.9742% chance to start a crashing UH-1Y with loot table 'HeliCrash'"
20:00:02 "CRASHSPAWNER: UH-1Y started flying from [6986,-630,1000] to [10070.2,5888.22] NOW!(TIME:19493||LT:HeliCrash)"
 

Bjornsin

Well-Known Member
If you have a vilayer server I suggest you install these scripts manually, it takes time yes but you get to see all the folders. The file you are looking for should be on the server side files
 

Luna

New Member
Hey - can someone please explain to me, what this does, is it ......hmm important ? :) I don't have anything like it in my server claenup file and the AI's seams to be running with out....

A2) Adjust your server_cleanup.fsm file for "Killed a hacker" fix


Depends which DayZ version you are running.

The line you are looking for is either:

" if (!(vehicle _x in _safety) && ((typeOf vehicle _x) != ""ParachuteWest"") ) then {" \n

Change to / add as shown:

" if (!(vehicle _x in _safety) && ((typeOf vehicle _x) != ""ParachuteWest"") && (vehicle _x getVariable [""Sarge"",0] != 1) ) then {" \n

Or the line looks like

if(vehicle _x != _x && !(vehicle _x in _safety) && (typeOf vehicle _x) != ""ParachuteWest"") then {" \n

Change that to

if(vehicle _x != _x && (vehicle _x getVariable [""Sarge"",0] != 1) && !(vehicle _x in _safety) && (typeOf vehicle _x) != ""ParachuteWest"") then {" \n

I have no idea about programming, so I cant guess what this does :confused:

Thank you for your help.
 

Shadow_otw

Member
Ok, first, thanks for the help! I did figure out that I was retarded and mis-spelled the files location name. Fixed that and all is well!

But now, all of a sudden after it working very well for many days no ai show up. There are no errors in the RPT. any ideas please?
 

Shadow_otw

Member
Ok, first, thanks for the help! I did figure out that I was retarded and mis-spelled the files location name. Fixed that and all is well!

But now, all of a sudden after it working very well for many days no ai show up. There are no errors in the RPT. any ideas please?
 
Top