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and create a new file in the folder map_config named: SAR_cfg_grps_isladuala{
#include "map_config\SAR_cfg_grid_isladuala.sqf"
};
case "isladuala":
{
#include "map_config\SAR_cfg_grid_isladuala.sqf"
};
case "isladuala":
{
#include "map_config\SAR_cfg_grps_isladuala.sqf"
};
[] execVM "addons\SARGE\SAR_AI_init.sqf">
14:02:22 Error position: <[] execVM "addons\SARGE\SAR_AI_init.sqf">
14:02:22 Error Missing ;
14:02:22 File mpmissions\__cur_mp.isladuala\init.sqf, line 43
if (!isDedicated) then {
0 fadeSound 0;
0 cutText [(localize "STR_AUTHENTICATING"), "BLACK FADED",60];
_id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}];
_playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf";
};
//Start Dynamic Weather
execVM "custom\DynamicWeatherEffects.sqf";
initialized = true
[] execVM "addons\SARGE\SAR_AI_init.sqf";
progressLoadingScreen 1.0;
stream_locationCheck = {};
[] execVM "addons\SARGE\SAR_AI_init.sqf";
player setVariable ["BIS_noCoreConversations", true];
enableRadio false;
"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic";