[IN-PROGRESS] Server vs Client - what we know so far

FallingSheep

OpenDayZ Lord!
so i thought id post what is currently server side and what is client side that we (the community) have discovered so far so we (the community) dont go chasing the rabbit down the hole trying to get a feature/script working thats coded to the client :p

SERVER
player loadouts on spawn / starting inventory
player spawn points
loot spawn points
loot spawning
weather


CLIENT
any UI (debug/ammo/etc)
loading screen


UNKNOWN
player stats (stamina/health/etc)
zombies (you would think server but cant seem to change em lol)


as we (the community) discover more ill update this so modders/scripters can see whats what!


if you have managed to successfully edit something please post a example we can test and whether its client or serversided
 
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i havent been able to yet which dosnt mean it cant be done, we may be able to do certain things with RPC but only time will tell
 
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