OtterNas3
New Member
Hey Buttface,
thanks for the new DZAI version, works nice and players love it!
Some smaller things i noticed since running it for some days now:
Players reported to me that when they shot down a AI, they die like they should, a few seconds after the dying animation is over they start a "I'm alive" animation and going trough a dying anim right after. They stay dead but its sometimes confusing. Less then 1% of the dead AI are going alive again after some minutes when they was dead, cannot reproduce it, it just got reported to me sometimes.
Another thing are the AI Chopper patrols.
We tested it alot to shoot em down, they take soooooooo many rounds until they go down...
We shoot with 2 Humvee and 2 Vodnik and 3 players with M249 at em, yeah we hit em ^^, and it tokked us 2-3 minutes to shoot em down.
If we shoot a Players Chopper with same firepower it takes less then 20 seconds to make em going down or explode.
You changed something on the Damage and/or Armor settings for the choppers?
Moo,
Otter
thanks for the new DZAI version, works nice and players love it!
Some smaller things i noticed since running it for some days now:
Players reported to me that when they shot down a AI, they die like they should, a few seconds after the dying animation is over they start a "I'm alive" animation and going trough a dying anim right after. They stay dead but its sometimes confusing. Less then 1% of the dead AI are going alive again after some minutes when they was dead, cannot reproduce it, it just got reported to me sometimes.
Another thing are the AI Chopper patrols.
We tested it alot to shoot em down, they take soooooooo many rounds until they go down...
We shoot with 2 Humvee and 2 Vodnik and 3 players with M249 at em, yeah we hit em ^^, and it tokked us 2-3 minutes to shoot em down.
If we shoot a Players Chopper with same firepower it takes less then 20 seconds to make em going down or explode.
You changed something on the Damage and/or Armor settings for the choppers?
Moo,
Otter