Spawning banned vehicles in dayz with no rMod [reality servers]

Not this again...

Please, try to spawn vehicles NOT ALREADY UNBLOCKED BY THE COMMUNITY PATCH FILE.

IE: RHIB, Weaponized UAZs or Trucks (other than the PK Truck), etc...

Please don't give people false hope.

Apache works in all DayZ.st servers without any tinkering other than just spawning it by class name...

Did you READ all the post before you came up with "oh, all these guys are wrong, it works for me!"...

Truly...
 
It seems that some people argue this doesn't work. I figured this out after awhile of searching around and got it working on my server. If it doesn't work for you, replace the files with your backup and get rMod. If it does work for you, I'm glad I could be of assistance.

WARNING: I AM NOT RESPONSIBLE FOR LOST GAME DATA. YOU ARE DOING THIS AT YOUR OWN RISK.MAKE A BACKUP BEFORE TRYING THIS.

Requirements:
-access to dayz_anim(path/to/server/@dayz/Addons/dayz_anim.pbo (or your @MapModName folder will work too i think.)
-a tool for extracting .pbo files
-Notepad++/text editor
-Navicat or another database editor

Step1:
-Extract dayz_anim and open config.cpp then search for 'cfgvehicles'

Step2:
-Comment( // ) all the vehicles you want out..(list at bottom) I want the A10 fighter jet.

Step3:
-Open navi cat and navigate to your database and find the table name 'vehicle' and scroll to the bottom.

Step4:
-press the + located at the bottom left of the screen and fill in accordingly:
--Id: last id + 1
--class_name: vehicle class name you commented out.. Mine was A10
--the rest are self explanatory.

Step5:
-Open world_vehicle and scroll all the way down. This is where we set the vehicle's spawn point. (You need the id from the last step, mine was 103, a world id, 14 for me, and a coordinate.)If you can create a new row, do so. As for me, I had to overwrite an entry from world 10(a world I dont plan on using).
--id; if you overwrote one, dont touch this. if not, make it one + the last id.
--vehicle_id: the id from the last table.
--world_id: the world's id you want to spawn this into.
--worldspace: coordinates of a spawnpoint for the vehicle.
--self explanatory on the rest.

Step6:
- Almost done! now we need to open instance_vehicle and add it to the game! (NOTE:The vehicle is already in the spawn lists so theoretically you could just use the spawn vehicles batch file, but I haven't tried this myself as I only want this vehicle added.) go down to the last row again and hit the + sign in the bottom left and add another row according to this..
--id: one more than before.
--world_vehicle_id: the id from the last step.
--instance_id: world id
--worldspace: coordinates of where you want it to spawn.
--inventory: what ever you want it to have in it's gear when it spawn
--parts: []
--fuel: 0-1, 0 being 0%, 1 being 100% fuel.
--damage: same as fuel but for damage.

Step7:
-Create a .pbo out of the folder and restart the server and you're vehicle should be there!

Images in order of steps:
http://imgur.com/a/e9R2y

Vehicles:
http://www.dayzsuperhive.co.uk/object-library.html

enjoy :)

Thanks to Xyberviri for his guide. This was written to further explain his guide.

Yeah works, but my players cant see the vehicle nor me when Im in it. Any help?
 
I dont get it. Its not possible to mod client side files without getting errors and bans from servers with antihacks.
The only way is to copy the required files to the mission pbo and make the server override the client side dayz_anim file(make it read the file from mission pbo)

Its the same thing as customizing loot tables.
 
wait wait....we can override the dayz_anim.pbo in the mission pbo, and get our attack helis back?

Someone please explain how to do this, you'll make a whole lot of people very very happy even if it does make the mission.pbo a few MB in size lol
 
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wait wait....we can override the dayz_anim.pbo in the mission pbo, and get our attack helis back?

Someone please explain how to do this, you'll make a whole lot of people very very happy even if it does make the mission.pbo a few MB in size lol

I have been trying to find a answer for 2 weeks now, But ha no luck yet
 
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