ill give you another hint, the kick reason is the file you need to edit, and the # is the line its on. so if you get kicked for createvehicle #73
you need to open the file createvehicle.txt and scroll down to line #72 because the numbering of these lines start at 0 for the scripts, but programs start at 1. does that make sense?
also if you notice any // in the file, these are commented out lines, however, the game doesnt count that line as a number, but your editior will. so if you have 5 of those // before you get to line #72, you now need to be looking at line #77
and thats how battleye scripts work. also dont cancel out lines, change the 5 at the start of the line, to a 1, 5 means kick, 1 means log it to the file.
this way you have a log to find other issues.