Trader Maps Wrong...

Crystal

New Member
I recently did a fresh install of the latest epoch mod 1.0.2.5 and when I look at my map, I see the older one, where the air dealer is over at North East etc. The actual air trader however is at Northwest! Does anyone happen to know how to change the Map to fit with the trader locations?

I know it's something to do with the mission.sqf/sqm but ive tried several different combinations and versions and most just seem to leave me 'waiting for host'.

Any ideas?
 
Are the dealers still at the locations on the map or are there just waypoints with nothing at them? Because if its just that the waypoints are still the same its probably because in the missoion.sqf you still have the waypoints saved for the old locations and have not changed them
 
Yeah the map markers are all wrong. The Air trader is now at North West etc. The map is totally innacurate.

Ive been advised to do the following:

1. Use dayz_chenarus17 versions of trader.sqf, mission.sqf/sqm (didnt work - waiting for host)

2. Tried using successful afforementioned files from earlier server 1.0.2.4 - (didnt work - waiting for authentication)

3. Epoch forum hotfix.v1.1 - (didnt work - waiting for authentication)

4. Used Vilayer control panel 'restore trader data' option - (didnt work - no change)

I'm at my wits end with this one. It seems a little strange that they'd release the new patch with new traders and an old map!
 
Yeah the map markers are all wrong. The Air trader is now at North West etc. The map is totally innacurate.

Ive been advised to do the following:

1. Use dayz_chenarus17 versions of trader.sqf, mission.sqf/sqm (didnt work - waiting for host)

2. Tried using successful afforementioned files from earlier server 1.0.2.4 - (didnt work - waiting for authentication)

3. Epoch forum hotfix.v1.1 - (didnt work - waiting for authentication)

4. Used Vilayer control panel 'restore trader data' option - (didnt work - no change)

I'm at my wits end with this one. It seems a little strange that they'd release the new patch with new traders and an old map!

It has something to do with your mission.sqf where you make your waypoints if I remembers correctly, you will probably have to change them to the new locations of the traders. I am not to familer with how Epoch works but that is the only thing I can really think of
 
Already tried that. It's the mission.sqm that contains all the world co-ordinates - when i copy and paste the correct ones over the top of the others - boom..... Waiting for host. :(
 
Just change the mission.sqm under the Markers section.

I think this is the correct one:
Code:
    class Markers
    {
        items=17;
        class Item0
        {
            position[]={7550.6182,361.05222,8371.957};
            name="center";
            type="Empty";
        };
        class Item1
        {
            position[]={20386.512,0.16708441,-5038.5723};
            name="respawn_west";
            type="Empty";
        };
        class Item2
        {
            position[]={4932.3345,0.39950246,1989.1094};
            name="spawn0";
            type="Empty";
        };
        class Item3
        {
            position[]={2236.0391,0.63119155,1923.3735};
            name="spawn1";
            type="Empty";
        };
        class Item4
        {
            position[]={8738.1328,0.45720705,2122.1082};
            name="spawn2";
            type="Empty";
        };
        class Item5
        {
            position[]={10909.267,0.57597214,2422.3096};
            name="spawn3";
            type="Empty";
        };
        class Item6
        {
            position[]={13510.764,0.44504455,5249.3027};
            name="spawn4";
            type="Empty";
        };
        class Item7
        {
            position[]={4069.8455,365.19922,11661.84};
            name="Tradercitybash";
            text="Trader City Bash";
            type="mil_circle";
            colorName="ColorBlack";
        };
        class Item8
        {
            position[]={11469.787,317.32358,11356.751};
            name="Tradercityklen";
            text="Trader City Klen";
            type="mil_circle";
            colorName="ColorGreen";
        };
        class Item9
        {
            position[]={6345.6113,306.13721,7808.5073};
            name="Tradercitystary";
            text="Trader City Stary";
            type="mil_circle";
            colorName="ColorBlack";
        };
        class Item10
        {
            position[]={1146.8905,9.5063992,2676.7671};
            name="boatsnwholesale_1";
            text="Wholesaler";
            type="mil_dot";
            colorName="ColorBlack";
        };
        class Item11
        {
            position[]={13247.175,7.9455967,6076.4395};
            name="boatsnwholesale_1_1";
            text="Wholesaler";
            type="mil_dot";
            colorName="ColorBlack";
        };
        class Item12
        {
            position[]={5068.6636,338.99176,9723.4248};
            name="Airplane Dealer";
            text="Airplane Dealer";
            type="mil_dot";
            colorName="ColorBlue";
        };
        class Item13
        {
            position[]={8385.834,1.6642252,2368.8264};
            name="Boat Dealer";
            text="Boat Dealer";
            type="mil_dot";
            colorName="ColorOrange";
        };
        class Item14
        {
            position[]={12945.273,209.10101,12751.496};
            name="HeroVendor";
            text="Hero Camp";
            type="mil_dot";
            colorName="ColorBlue";
        };
        class Item15
        {
            position[]={13093.446,0.42457402,8241.5625};
            name="Boat Dealer_1";
            text="Boat Dealer";
            type="mil_dot";
            colorName="ColorOrange";
        };
        class Item16
        {
            position[]={1610.4834,283.97122,7781.9917};
            name="BanditVendor";
            text="Bandit Camp";
            type="mil_dot";
            colorName="ColorRed";
        };
    };
 
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