Sneakers O'Toole
New Member
Hi,
I added the "RH_Scarh_sd_gl_eotech" - "20rnd_762x51_B_SCAR" weapon from the rh MS pack, such a lovely gun. Notice that it is a SILENCED rifle firing SD rounds.
The problem is that it has the same SONIC effect on zombies as 2 mk48 mod 0's in unison! Not every time but most times when i fire it all the zombies will come.
I looked at dayz_code\compile\player_fired and at the config in dayz_weapons, even looked it the rh_ cfgs where the weapon is defined but I can't understand where the sound level is defined.
Anyone know anything about this?
I added the "RH_Scarh_sd_gl_eotech" - "20rnd_762x51_B_SCAR" weapon from the rh MS pack, such a lovely gun. Notice that it is a SILENCED rifle firing SD rounds.
The problem is that it has the same SONIC effect on zombies as 2 mk48 mod 0's in unison! Not every time but most times when i fire it all the zombies will come.
I looked at dayz_code\compile\player_fired and at the config in dayz_weapons, even looked it the rh_ cfgs where the weapon is defined but I can't understand where the sound level is defined.
Anyone know anything about this?