[WIP] Vending Machine Mod

Nebulazer

Valued Member!
Purplish and I have been busy working on a new vending machine mod for InvasionZ and Dayz Civ, but this will be available for everyone as well. You will be able to buy a majority of items with different vending machines corresponding to each item type, this way you can spread things out or clump them in one area if you please. NRGYZD is also making some skins for the vending machines, and you may help too. Here are some skins that i have already made. I ask if you make one, that you brand it with your "corporation" name and follow the perimeters of how it is already built.
1011829_10151547675073300_2140722910_n.jpg

1044159_10151547675338300_971267055_n.jpg

1011093_10151547676768300_1741644762_n.jpg

1010439_10151547675803300_1308257442_n.jpg

942021_10151547676033300_541940209_n.jpg

1010663_10151548345913300_1689664533_n.jpg

Here is the original Vending machine we are reskinning
1000710_10151547693803300_1333861124_n.jpg


I will be posting Images of them in game later tonight.
 
Looks awesome, I'll be giving this a try when it's released. Beats the hell out of switching to Epoch and praying people still join lol

We have a zombie mode working as well, the level script was originally planned for just the zombie to turn into an alien, we ended up turning it into a full leveling script that has 3 tiers for good/alive, good/undead(healer), bad/undead, bad/alive. The first tier is 6 levels for undead and 5 levels for human. The second tier is 10 levels for every type, and the third tier is 6 levels for each type and is very difficult to reach the third tier0. Just about every level, you get a new skin and ability, and some form of stat change either accuracy or endurance ect.... There are 3 levels of vending for the vending machines depending on what level you are.
 
Looks awesome, but would people have to download anything? Also how does it work with vehicles/guns? You gather supplies and put them in the gear and it spawns the item? Looks awesome
 
Looks awesome, but would people have to download anything? Also how does it work with vehicles/guns? You gather supplies and put them in the gear and it spawns the item? Looks awesome

Thank you, for InvasionZ and DayZ Civilian these will work with a brand new credit system. You earn credits depending on what faction you are and who you kill, or actions you do while traveling the land. Certain machines will let you sell certain items at them for 25% of its cost at the machine. Here is a flow chart of the InvasionZ level system which effects credits earned depending on wich class you kill and which class you are. I will be posting a new topic soon describing the level system more thoroughly, and explaing how the vanilla level system will work when we release it, as that one will be used on Dayz Civilian.
1013940_10151549629223300_191470290_n.jpg
 
omfg ! really impressive !

I would be veryinterested into this !


Thank you. Message me if you would like to get involved in finishing this or anything else we are trying to finish up for InvasionZ. We need all the help we can get to release this ASAP.
 
Ok nice .how can i help/support you...?

Gesendet von meinem GT-I9100 mit Tapatalk 4 Beta
 
We have got the script working with each specific vending machine and the credits, we just need to create each submenu for each gun/item/vehicle/ect.. If you would like to help with that send me a message and I will tell you the teamspeak for the InvasionZ Dev Team.
 
Nice !!! You mean a submenu for this ex. Like their in Admintools ?btw how long did u worked for all this ? Cheers fox

Gesendet von meinem GT-I9100 mit Tapatalk 4 Beta
 
Nice !!! You mean a submenu for this ex. Like their in Admintools ?btw how long did u worked for all this ? Cheers fox

Gesendet von meinem GT-I9100 mit Tapatalk 4 Beta

For submenus I mean each gun has its own submenu insde of a submenu (Yo dawg, We heard you like submenus so we put.....) so you would go up to the machine and click "buy" or "sell", then "rifles", "handguns","machineguns", ect.. then "Makarov", "MakarovSD""Makarov Ammo" ect... It has taken us a few weeks to find a structure for the machine that works the way we wanted, we have tried a few different structures and we have been working on other key features of InvasionZ also at the same time. The mod is pretty much ready, but its taking longer than I thought to peice it all together and debug it. Anyone who would want to help me with that is more than welcome to join the team and you will get credit as one of the dev's of InvasionZ when it is released.
 
Back
Top