This is something that, playing Dayz+, I noticed made a tremendous impact on my playstyle. I realized I couldn't just run around all the time if I wanted to last.
Zombie damage needs to be buffed. Currently it is what, ~400-500 health per hit? It needs to be around ~1200-1500 per hit.
Why? Zombies are not a threat. They slap you and you run away/shoot them, but overall don't take a lot of damage.
If anyone has played Dayz+, they should be able to relate. If zombie hearing is fixed + more damage, zombies can be a threat once again, overall adding to the difficulty that is DayZ 2017.
Thoughts?
Zombie damage needs to be buffed. Currently it is what, ~400-500 health per hit? It needs to be around ~1200-1500 per hit.
Why? Zombies are not a threat. They slap you and you run away/shoot them, but overall don't take a lot of damage.
If anyone has played Dayz+, they should be able to relate. If zombie hearing is fixed + more damage, zombies can be a threat once again, overall adding to the difficulty that is DayZ 2017.
Thoughts?