Schema notice 0.39+

thevisad

Moderator
Staff member
Database Schema 0.39+

Starting with database schema 0.39+ (Oring support) we will be reseting portions of the vehicle tables. The resets are part of trying to resolve multiple issues with the old database schemas. Any custom added vehicles will need to be moved prior to update due to the refactoring of the vehilce numbers. It is suggested that custom vehicles be given a number higher then 1000 to leave room for any and all maps that will be added in the future.
We understand that this may be inconvienent for admins who have hand done large portions of vehicles; however, we feel that this will better support all users of this software in the long run and allow maps to be ported faster to the Reality system.
 
Just a data change, no changes to the layout at this time. Just making it so each world is dedicated to specific settings, Lingor has a new ID of 94 and Oring will have 95-101.
 
After the Update to 0.39... the Vehicles doesnt spawn with damage.. there only have 1 or 2 damage parts... but i want spawn them with full damage.
 
Pretty sure you can enable that in server_monitor.
Code:
if (_damage < 1) then {

Either remove that if statement or change 1 to like 2.
 
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