Well thevisad did not only change the tent update but from what I saw he implemented a seperate fork for the servercode, so most likeley he chose other chunks of the original namalsk server code and something in there removes the specific crashs
Hi Thevisad,
it seems that the fix for tent saving on namalsk (http://opendayz.net/index.php?threads/namalsk-0-741-tents-not-saving.8605/#post-29341) did break the loot spawn on the namalsk specific heli crashs.
The RPT does not menition lootspawn at all which was definitely the case before...
Unfortunately I can confirm that it is not working.
Code before:
//Create it
_object = createVehicle [_type, _pos, [], 0, "CAN_COLLIDE"];
_object setVariable ["lastUpdate",time];
_object setVariable ["ObjectID", _idKey, true]...
Hey guys,
after updating to the latest reality build and to namalsk 0.741 we notice that there seems to be an issue with tent saving.
Tents do save correctly until the first restart (CHILD:309 used), but after that they do not update any more. The RPT shows the update calls (CHILD:303) with...
Seems to be a slight improvement on our servers: https://github.com/R4Z0R49/DayZMod/pull/359#issuecomment-13268503
Will monitor the long term effect further.
/edit: Apparently this needs to run on the client too, not only the server.
This is confirmed by my observations of the server...
No offence intended
I am just stating that, given the RPT you have provided (which does not show a normal amount of hive interaction at the times where you have 50 fps) and the fact that all admins which have been hosting highly frequented servers (40+ players steadily) for the last months...
Thanks for providing the logs. However they do not confirm the player count you have mentioned.
The excerpt you have posted has 21 log lines for 10 minutes. Almost no hive writes or updates of another kind.
Judging from that at that point of time the server had 5 players, maybe ten, mostly...
This comes at quite a surprise.
Could you share a full RPT from your server? I'd like to compare a few thigs.
Which NIC are you using?
Which CPU?
Which Operating System?
Any special TCP/IP Tweaks OS side?
What ping limit do you have configured?
Also: would it be possible that you verify the...
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