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setfog (line 45): 5 setFog !"\"setFog\"," !"0 setOvercast _currentOvercast;\n0 setFog _currentFog;" !"if (_currentWeatherChange == \"FOG\") then {\n_timeUntilCompletion setFog _targetWeatherValue;\n};" !"0 setFog _initialFog;\n\nif (_initialOvercast == -1) then {" !"0 setfog bis_fog;" !"tviewdistance 900;" !"bis_fog = 0.8;" !"setviewdistance 900;" !"0 setovercast 0.9;" !"0 setrain 1;"
5 setOverCast !"\"setOverCast\"," !"0 setOvercast _currentOvercast;\n0 setFog _currentFog;" !"if (_currentWeatherChange == \"OVERCAST\") then {\n_timeUntilCompletion setOvercast _targetWeatherValue;" !"0 setOvercast _initialOvercast;\n\nif (_initialOvercast >= 0.75) then {" !"0 setfog bis_fog;" !"tviewdistance 900;" !"bis_fog = 0.8;" !"setviewdistance 900;" !"0 setovercast 0.9;" 1"0 setrain 1;"
5 setViewDistance !"\"setViewDistance\"," !"setviewdistance 900;"
Ok please post your line with #21 inside scripts.logThis is how they look after I added the lines you posted...
setfog (line 45):
setOverCast (line 50):
SetViewDistance (line 86):
!"osATL _anomaly select 2)-2.5];\n\n_light = \"#lightpoint\" createVehicleLocal getpos _anomaly;\n_light setLightBrightness 0.05;\n_ligh"
16.01.2013 01:09:41: Mister MR2 (192.168.1.118:2316) 3029c6f50a6c259d622ad02e221cac26 - #21 ";
_alpha = 0.02 + random 0.02;
_ps = "#particlesource" createVehicleLocal _pos;
_ps setParticleParams [["\Ca\Data\ParticleEffect"
Ok add this to "createVehicleLocal" on scripts.txt
!"osATL _anomaly select 2)-2.5];\n\n_light = \"#lightpoint\" createVehicleLocal getpos _anomaly;\n_light setLightBrightness 0.05;\n_ligh"Should work just fine now
#21 ";
_alpha = 0.02 + random 0.02;
_ps = "#particlesource" createVehicleLocal _pos;
_ps setParticleParams [["\Ca\Data\ParticleEffect"