AlienX
Valued Member!
Fire is done via a different publicVariable name on 1.7.7.x
Here:
Here:
Code:
if (_spawnFire) then {
PVDZ_obj_Fire = [_crash,2,time,false,_fadeFire];
publicVariable "PVDZ_obj_Fire";
_crash setvariable ["fadeFire",_fadeFire,true];
};