Shoot, didn't work? I'm afraid I don't know much about lootspawning stuff, I've just added persistent ammo boxes with stuff that comes back on server start.If you are referring to my post, the positions of loot inside buildings use a different cord system. Hence my trying, and failing, to use the addon I linked to.
Loot and zed spawning in player_spawnCheck.sqf will be my next big project - I intent to rewrite the loot spawning to happen once per server start and behave as helicrash loot - ie never despawn, permanent, and I intend to use joliq's code from the thread changing zeds from spawn to call to change the way zeds are handled.