AN2_DZ just like everyone else...
and the code is:
I am guessing you are putting it in the wrong place in your file, post the full file....
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AN2_DZ just like everyone else...
and the code is:
Here you go:I am guessing you are putting it in the wrong place in your file, post the full file....
yep just tried it, no go on 1.7.7.1. Haven't checked the RPT but my assumption is they found some way to block it and ruin the fun. So basically, nothing can have guns except for helis with door mounted guns. Wonderful.
If anyone figures out a way to make this work please let us know. My server was kind of popular for having attack helis etc. and I'd love to at least add a machine gun to a heli or two.
} forEach [false, true]; // we set non explosive part first, then explosive parts
_entity setvelocity [0,0,1];
_entity setFuel _fuel;
_entity call fnc_veh_ResetEH;
};
if (_entity isKindOf "AN2_DZ") then {
_entity addWeapon "M240_veh";
_entity addMagazine "100Rnd_762x51_M240";
_entity addMagazine "100Rnd_762x51_M240";
};
So, I have found out how to add the M240s back in 1.7.7.1!
First, open system_monitor.sqf and find this part:
Code:} forEach [false, true]; // we set non explosive part first, then explosive parts _entity setvelocity [0,0,1]; _entity setFuel _fuel; _entity call fnc_veh_ResetEH; };
Directly after this add:
Code:if (_entity isKindOf "AN2_DZ") then { _entity addWeapon "M240_veh"; _entity addMagazine "100Rnd_762x51_M240"; _entity addMagazine "100Rnd_762x51_M240"; };
And you are done!