We all hate it, and no matter where I play I get this problem. Even top servers have this problem such as DayZRP, BMRF and more. Our servers also suffer from this when it gets near full or full. The most annoying thing ever. Having to restart a server when it's full sucks big time.
Here's what happens. Server gets near full or full, players start spawning in as seagulls. Battleye kicks player for CreateVehicle Restriction #1. Yeah yeah we can remove the line or change 5 to 1 but it does not solve the problem. It only makes the players able to flock around as seagulls with no clip spectate abilities. This is a Spectate feature on Arma 2.
So modifying the Battleye file does nothing good. At least with the Kick message we (admins) get notified instantly about the issue through rCons.
There has to be a way to boot players instantly from that Spectate mode (seagull) back to normal player when it happens... I have to come to believe this is impossible as the top DayZ servers would definitely have found a fix by now, at least I think so.
Let's all put our heads together and try to figure out how to avoid having players spawning in as seagull so we can all get rid of this dreaded bug that Bohemia bluntly told me they will not fix because of Arma 3.
Here's what happens. Server gets near full or full, players start spawning in as seagulls. Battleye kicks player for CreateVehicle Restriction #1. Yeah yeah we can remove the line or change 5 to 1 but it does not solve the problem. It only makes the players able to flock around as seagulls with no clip spectate abilities. This is a Spectate feature on Arma 2.
So modifying the Battleye file does nothing good. At least with the Kick message we (admins) get notified instantly about the issue through rCons.
There has to be a way to boot players instantly from that Spectate mode (seagull) back to normal player when it happens... I have to come to believe this is impossible as the top DayZ servers would definitely have found a fix by now, at least I think so.
Let's all put our heads together and try to figure out how to avoid having players spawning in as seagull so we can all get rid of this dreaded bug that Bohemia bluntly told me they will not fix because of Arma 3.