Hey Phoenix, see there's some changes made the last couple days. OK so following your new Readme at github:
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under "filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic";
add this
playerstats = compile preprocessFileLineNumbers "debug\playerstats.sqf"; admintools = compile preprocessFileLineNumbers "admintools\AdminToolsMain.sqf";
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would admintools = compile preprocessFileLineNumbers "admintools\AdminToolsMain.sqf"; be on its own line?
or does the ";" seperate the 2 different parts, and is irrelevant?
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
OK that wasn't my question when i started this reply tho. my question is, when editing the unit file i was using a day or 2 ago. i saw i had this: (put that at top thinking it would load that before the others, fixing my problem of actually getting the darn menu up. it would come up intermittently.) also if i change skins, it would take long, if it did it at all. Intermittent.
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AdminToolsMain = compile preprocessFileLineNumbers "admintools\AdminToolsMain.sqf";
player_spawn_2 = compile preprocessFileLineNumbers "debug\player_spawn_2.sqf"; (this was for something else)
playerstats = compile preprocessFileLineNumbers "debug\playerstats.sqf";
---------------------------------
the readme has admintools =..... my init had AdminToolsMain =.......
Which is correct? thanks.
----------------------------------
in the uploaded pbo, i X'd out our UID. which are right, cause it has worked.
---------------------
under "filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic";
add this
playerstats = compile preprocessFileLineNumbers "debug\playerstats.sqf"; admintools = compile preprocessFileLineNumbers "admintools\AdminToolsMain.sqf";
---------------------
would admintools = compile preprocessFileLineNumbers "admintools\AdminToolsMain.sqf"; be on its own line?
or does the ";" seperate the 2 different parts, and is irrelevant?
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
OK that wasn't my question when i started this reply tho. my question is, when editing the unit file i was using a day or 2 ago. i saw i had this: (put that at top thinking it would load that before the others, fixing my problem of actually getting the darn menu up. it would come up intermittently.) also if i change skins, it would take long, if it did it at all. Intermittent.
--------------------------------------
AdminToolsMain = compile preprocessFileLineNumbers "admintools\AdminToolsMain.sqf";
player_spawn_2 = compile preprocessFileLineNumbers "debug\player_spawn_2.sqf"; (this was for something else)
playerstats = compile preprocessFileLineNumbers "debug\playerstats.sqf";
---------------------------------
the readme has admintools =..... my init had AdminToolsMain =.......
Which is correct? thanks.
----------------------------------
in the uploaded pbo, i X'd out our UID. which are right, cause it has worked.