Ok so now i have something out of the tools so when i tp i get returned and when i go to spawned car it explodes
http://mibpaste.com/7gATIJ im running chernarus 1.7.6
http://mibpaste.com/7gATIJ im running chernarus 1.7.6
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Well ur scripts.txt file doesnt have any exceptions, even if u fix #229 u will get kicked for 20 other restrictions 1 after another, i suggest go to earlier posts and get put the exceptionsDid anyone have to make a change to their scripts.txt file? I posted some information about the scripts kick I'm getting on the previous page. If anyone can tell me which line they changed to keep from getting kicked for using the Tools menu, I'd appreciate it.
Well ur scripts.txt file doesnt have any exceptions, even if u fix #229 u will get kicked for 20 other restrictions 1 after another, i suggest go to earlier posts and get put the exceptions
This thread has answers to all ur questions and probably all 100 answers to ur upcoming 100 questions after current one. If u really want it to work then read the simple setup guides on page 1 and follow the rest of the pages, but at least do the initial setup thats clearly posted page after pageI've searched the 75 pages, but haven't found that yet.
*edit* Did another search and found the post about the exceptions. Now I don't get kicked, but after I select the tool menu, I get no other menu and I can't select anything with the mouse scroll for a few seconds.
Try addingHere's lines 240 - 244:
Code:5 TKCV1_0\TKCOWNS.sqf 5 "[_this,\"players\"] execVM \"\ca\ui\scripts\dedicatedServerInterface.sqf\";" 5 "_v addweapon \"A\"+\"A1\"+\"2_PM\"+\"C\"; _v addmagazine \"20R\"+\"nd" 5 "zombieshield" 5 "playershield"
5 "_v addweapon \"A\"+\"A1\"+\"2_PM\"+\"C\"; _v addmagazine \"20R\"+\"nd", " !"items.sqf"
5 "zombieshield", !"zombieshield.sqf"
well sometimes it works with the teleport of my mates... but only when i stay on a roof... someone can help me what i made wrong?
still the sameyou need to add your player ID in the red section also
_pathtoskins = "admintools\skins\";
_pathtoweapon = "admintools\weaponkits\";
_pathtoshields = "admintools\shields\";
_pathtovehicles = "admintools\vehicles\";
_EXECscript1 = 'player execVM "'+_pathtotools+'%1"';
_EXECscript2 = 'player execVM "'+_pathtoskins+'%1"';
_EXECscript3 = 'player execVM "'+_pathtoweapon+'%1"';
_EXECscript4 = 'player execVM "'+_pathtoshields+'%1"';
_EXECscript5 = 'player execVM "'+_pathtovehicles+'%1"';
//customise these menus to fit your server
if ((getPlayerUID player) in [125064390]) then { //all admins
if ((getPlayerUID player) in []) then { //mods
adminmenu =
[
["",true],
["Tools Menu", [2], "#USER:ModToolsMenu", -5, [["expression", ""]], "1", "1"],
["Skins Menu", [3], "#USER:SkinsMenu", -5, [["expression", ""]], "1", "1"],
["Weapon Kits", [4], "#USER:WeaponMenu", -5, [["expression", ""]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];};
if ((getPlayerUID player) in []) then { //admins
adminmenu =
[
["",true],
["Tools Menu", [2], "#USER:AdminToolsMenu", -5, [["expression", ""]], "1", "1"],
["Skins Menu", [3], "#USER:SkinsMenu", -5, [["expression", ""]], "1", "1"],
["Weapon Kits", [4], "#USER:WeaponMenu", -5, [["expression", ""]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];};
if ((getPlayerUID player) in ["125064390"]) then { // super admins
adminmenu =
you forgot the quotes around the first pidstill the same
//customise these menus to fit your server
if ((getPlayerUID player) in [125064390]) then { //all admins
if ((getPlayerUID player) in []) then { //mods
adminmenu =
[
["",true],
["Tools Menu", [2], "#USER:ModToolsMenu", -5, [["expression", ""]], "1", "1"],
["Skins Menu", [3], "#USER:SkinsMenu", -5, [["expression", ""]], "1", "1"],
["Weapon Kits", [4], "#USER:WeaponMenu", -5, [["expression", ""]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];};
if ((getPlayerUID player) in []) then { //admins
adminmenu =
[
["",true],
["Tools Menu", [2], "#USER:AdminToolsMenu", -5, [["expression", ""]], "1", "1"],
["Skins Menu", [3], "#USER:SkinsMenu", -5, [["expression", ""]], "1", "1"],
["Weapon Kits", [4], "#USER:WeaponMenu", -5, [["expression", ""]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];};
if ((getPlayerUID player) in ["125064390"]) then { // super admins
adminmenu =
Hold ALT while left clicking the map.How do i teleport using the map?
and also when i spawn a vehicle the most of them kill me or despawn when getting into them
I am trying to make custom ammo boxes.
The following code is what I have so far although it is not working...
BluePheonix175 do you think its possible?
CustomAmmoBox.sqf:
Code:_box = "USBasicAmmunitionBox"; _posplr = [((getPos player) select 0) + 2, ((getPos player) select 1) + 2, 0]; _dirplr = getDir player; _objPosition = getPosATL player; // M16A2 _spwnveh = _box createVehicle (_posplr); _spwnveh setVariable ["Sarge",1,true]; _spwnveh setDir (_dirplr); _spwnveh setPosATL (_objPosition); ClearWeaponCargo _box; ClearMagazineCargo _box; _box addWeaponCargo ["M16A2",20]; _box addMagazineCargo ["30rnd_556x45_Stanag",100];
_classname = "USBasicWeaponsBox";
_mypos = getposATL player;
_dir = getdir player;
_mypos = [(_mypos select 0)+2*sin(_dir),(_mypos select 1)+2*cos(_dir), (_mypos select 2)];
_spawn = createVehicle [_className, _mypos, [], 0, "CAN_COLLIDE"];
_spawn setDir _dir;
_spawn setposATL _mypos;
_weapons = [
"MeleeHatchet",
"Colt1911",
"M4A1_AIM_SD_camo",
"ItemCompass",
"ItemFlashlight",
"ItemKnife",
"ItemMap",
"ItemMatchbox"
];
_magazine = [
"7Rnd_45ACP_1911",
"15Rnd_9x19_M9SD",
"FoodSteakCooked",
"FoodCanBakedBeans",
"FoodCanSardines",
"FoodCanPasta",
"ItemSodaCoke",
"ItemSodaPepsi",
"ItemWaterbottle",
"ItemAntibiotic",
"ItemBandage",
"ItemBloodbag",
"ItemEpinephrine",
"ItemHeatPack",
"ItemMorphine",
"ItemPainkiller",
"HandChemGreen",
"HandChemBlue",
"HandChemRed",
"HandRoadFlare"
];
_backpack = [
"DZ_Backpack_EP1"
];
clearWeaponCargoGlobal _spawn;
clearMagazineCargoGlobal _spawn;
clearBackpackCargoGlobal _spawn;
{_spawn addWeaponCargoGlobal [_x, 5];} forEach _weapons;
{_spawn addMagazineCargoGlobal [_x, 20];} forEach _magazine;
{_spawn addBackpackCargoGlobal [_x, 1];} forEach _backpack;
/// REMOVE START THESE LINES TO MAKE THE BOX NOT DESPAWN 90 SECS
sleep 90;
deleteVehicle _spawn;
if (true) exitWith {};
/// REMOVE END
Well.. when i try to spawn a vehicle, it appears, you can drive it, and about 10 seconds later it disappear.. Anyone able to help?