P1-Kashwak
Member
With the new DayZ version you can now have a so called DinnerBell to call zombies to a location depending on where you want it.
Here is what I have came up with and it works like a charm.
Open: Mission.sqm
Find:
Add before:
This will add 4 DinnerBells to all 4 churches you can enter on the map of Chernarus!
The Churches are Cherno, Elektro, Novy Sober and Pustoshka.
I have it set up to alert zombies up to 75 meters away.
So have fun and enjoy.
Here is what I have came up with and it works like a charm.
Open: Mission.sqm
Find:
Code:
class Markers
{
Add before:
Code:
class Sensors
{
items=4;
class Item0
{
position[]={6679.2104,29.542515,2302.5156};
a=10;
b=16;
angle=72.795197;
rectangular=1;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
expActiv="thisTrigger = [player,75,true,(getPosATL player)] spawn player_alertZombies;";
class Effects
{
soundDet="Sirene_EP1";
};
};
class Item1
{
position[]={10456.856,18.796356,2255.2844};
a=10;
b=16;
angle=-34.950001;
rectangular=1;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
expActiv="thisTrigger = [player,75,true,(getPosATL player)] spawn player_alertZombies;";
class Effects
{
soundDet="Sirene_EP1";
};
};
class Item2
{
position[]={7068.6538,317.43521,7727.1855};
a=10;
b=15;
angle=-18.1738;
rectangular=1;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
expActiv="thisTrigger = [player,75,true,(getPosATL player)] spawn player_alertZombies;";
class Effects
{
soundDet="Sirene_EP1";
};
};
class Item3
{
position[]={3055.3408,320.88217,7854.6934};
a=10;
b=16;
angle=305;
rectangular=1;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
expActiv="thisTrigger = [player,75,true,(getPosATL player)] spawn player_alertZombies;";
class Effects
{
soundDet="Sirene_EP1";
};
};
};
This will add 4 DinnerBells to all 4 churches you can enter on the map of Chernarus!
The Churches are Cherno, Elektro, Novy Sober and Pustoshka.
I have it set up to alert zombies up to 75 meters away.
So have fun and enjoy.