I am looking for a solution to the "missions mod" markers not showing for players who were not logged on the server during mission start.
I am looking for code that will either:
start the missions ONLY when a player is logged into the server (not in lobby but in game),
would this work??
waitUntil{ count playableunits > 0};
or
waitUntil{{isPlayer _x} count playableunits > 0};
or
(this one makes more sense if players log out - would prefer a fix for the markers over anything else)
code for a marker system that will show markers to ANY player who logs onto the server even after mission start, but also deletes any "expired" mission markers for all players.
If anyone knows how I can add this into my missions, I would really appreciate any help, and thanks in advance.
server running Chernarus 1.8.0.3
ExtremeZDayZ server admin
www.extremezdayz.com
I am looking for code that will either:
start the missions ONLY when a player is logged into the server (not in lobby but in game),
would this work??
waitUntil{ count playableunits > 0};
or
waitUntil{{isPlayer _x} count playableunits > 0};
or
(this one makes more sense if players log out - would prefer a fix for the markers over anything else)
code for a marker system that will show markers to ANY player who logs onto the server even after mission start, but also deletes any "expired" mission markers for all players.
If anyone knows how I can add this into my missions, I would really appreciate any help, and thanks in advance.
server running Chernarus 1.8.0.3
ExtremeZDayZ server admin
www.extremezdayz.com
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