Hey,
After a few hours of having a near full, or full server... Or sometimes even at complete random, when a player respawns, they will be a bird.
If I set the BE Filter for 5 'SeaGull', It kicks players for CreateVehicle restriction #1, That seemed to cause more damage, So I set it to 1.
The players say they get the message 'Something went wrong', then they are flying around as a bird.
It fixes itself after a reboot.
I recompiled fresh 1.7.5.1 Reality code, placed in the DLL's, Etc...
If anyone knows any sort of solution to this, I would appreciate it.
This issue never existed before this last update.
Thanks,
Joannou1
After a few hours of having a near full, or full server... Or sometimes even at complete random, when a player respawns, they will be a bird.
If I set the BE Filter for 5 'SeaGull', It kicks players for CreateVehicle restriction #1, That seemed to cause more damage, So I set it to 1.
The players say they get the message 'Something went wrong', then they are flying around as a bird.
It fixes itself after a reboot.
I recompiled fresh 1.7.5.1 Reality code, placed in the DLL's, Etc...
If anyone knows any sort of solution to this, I would appreciate it.
This issue never existed before this last update.
Thanks,
Joannou1