Bolbies,
That init.sqf looks fine, can you post your mission pbo or other scripts files so I can check them.
Also here is a tidier version of your init.sqf
Which mission pbo is it? I suck at this stuff
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Bolbies,
That init.sqf looks fine, can you post your mission pbo or other scripts files so I can check them.
Also here is a tidier version of your init.sqf
Ok Tiger, let's try this then,
Then take a look at RPT log - should see msg "In add_unit_server" and we are still looking for the "Global Faction #" line
Bolbies,
That's what I needed, try using these two files and let me know, also let me know what the RPT file shows, after you try this.
_aispawn = [[6229.81,7894.1, 0],75,5,12] execVM "scripts\add_unit_server.sqf";//Stary Sabor
_aispawn = [[6329.81,7794.1, 0],250,14,12] execVM "scripts\add_unit_server.sqf";//Stary Sabor
Bolbies,
That's what I needed, try using these two files and let me know, also let me know what the RPT file shows, after you try this.
_aiunit setCombatMode "RED";
_aiunit setBehaviour "COMBAT";
I believe I added that already - zeds attacking AI.
_aispawn = [[3589.66,2206.73,0],100,15,1,4,0,5,5,7,13600] execVM "scripts\add_unit_server.sqf"; // Kamarovo (Survivors) Squad
_aispawn = [[1920.62,2316.83,0],300,5,1,4,0,4,7,1,13600] execVM "scripts\add_unit_server.sqf"; // Kamenka (Survivors) Squad
_aispawn = [[1920.62,2316.83,0],100,5,1,4,0,4,7,7,13600] execVM "scripts\add_unit_server.sqf"; // Kamenka (Survivors) Squad
_aispawn = [[1719.74,2912.33,0],150,5,3,1,1,7,7,3,13600] execVM "scripts\add_unit_server.sqf"; // Kamenka (Bandits) Snipers
_aispawn = [[1376.09,3721.31,0],350,9,3,2,1,5,6,3,13600] execVM "scripts\add_unit_server.sqf"; // Pavlavo (Bandits) Gunners
_aispawn = [[1376.09,3721.31,0],350,9,1,4,1,5,6,3,13600] execVM "scripts\add_unit_server.sqf"; // Pavlavo (Bandits) Squad
_aispawn = [[1656.24,3884.28,0],350,9,1,2,0,7,9,0,33600] execVM "scripts\add_unit_server.sqf"; // Pavlavo (AFS) M.Gunner
_aispawn = [[1735.37,3847.14,0],100,9,1,3,0,7,8,2,13600] execVM "scripts\add_unit_server.sqf"; //Pavlavo (AFS) Marksman
_aispawn = [[1735.37,3847.14,0],100,1,1,1,0,7,8,2,13600] execVM "scripts\add_unit_server.sqf"; //Pavlavo (AFS) Sniper
_aispawn = [[2463.81,3398.34,0.01],50,1,1,1,1,5,6,3,13600] execVM "scripts\add_unit_server.sqf"; // Pavlavo East (Bandits) Sniper
_aispawn = [[2463.81,3398.34,0.01],50,1,1,2,1,5,6,3,13600] execVM "scripts\add_unit_server.sqf"; // Pavlavo East (Bandits) Gunner
_aispawn = [[2463.81,3398.34,0.01],300,5,1,4,1,5,6,3,13600] execVM "scripts\add_unit_server.sqf"; // Pavlavo East (Bandits) Gunner
_aispawn = [[2705.13,3257.33,0],500,9,2,4,1,5,6,3,13600] execVM "scripts\add_unit_server.sqf"; // Pavlavo East (Bandits) Squad X2
_aispawn = [[2705.13,3257.33,0],50,1,1,4,1,5,6,3,13600] execVM "scripts\add_unit_server.sqf"; // Pavlavo East (Bandits) Squad
_aispawn = [[2806.93,3075.51,0],350,9,2,1,0,7,9,2,13600] execVM "scripts\add_unit_server.sqf"; // Pavlavo East(AFS) Snipers
_aispawn = [[2806.93,3075.51,0],500,9,2,1,0,7,9,0,13600] execVM "scripts\add_unit_server.sqf"; // Pavlavo East (AFS) Snipers
_aispawn = [[11105.2,3060.25,0],300,5,2,4,0,7,9,7,13600] execVM "scripts\add_unit_server.sqf"; // Carpool (Survivors) Squad X2
_aispawn = [[11105.2,3060.25,0],100,5,1,4,0,7,7,7,13600] execVM "scripts\add_unit_server.sqf"; // Carpool (Survivors) Squad
_aispawn = [[11105.2,3060.25,0],50,1,1,4,0,7,9,7,13600] execVM "scripts\add_unit_server.sqf"; // Carpool (Survivors) Squad
_aispawn = [[10556.3,2230.44,0],50,1,2,2,0,5,7,1,13600] execVM "scripts\add_unit_server.sqf"; // Elektro (Survivors)
_aispawn = [[10433.2,2328.03,0],100,5,1,1,1,5,6,3,13600] execVM "scripts\add_unit_server.sqf"; // Elektro East (Bandits)
_aispawn = [[10018.2,1907.32,0],100,5,1,2,1,5,6,3,13600] execVM "scripts\add_unit_server.sqf"; // Elektro East (Bandits)
_aispawn = [[10018.2,1907.32,0],100,5,1,2,1,5,6,3,13600] execVM "scripts\add_unit_server.sqf"; // Elektro East (Bandits)
_aispawn = [[10073.3,1933.17,0],150,5,1,3,1,5,5,3,13600] execVM "scripts\add_unit_server.sqf"; // Elektro East(Bandits)
_aispawn = [[10219.8,2044.67,0],150,5,2,4,1,5,5,1,13600] execVM "scripts\add_unit_server.sqf"; // Elektro East(Bandits) Squad X2
_aispawn = [[10219.9,2114.87,0],250,5,2,4,1,5,5,1,13600] execVM "scripts\add_unit_server.sqf"; // Elektro East(Bandits) Squad X2
_aispawn = [[10182.5,2142.59,0],250,5,2,4,1,5,5,8,13600] execVM "scripts\add_unit_server.sqf"; // Elektro East(Bandits) Squad X2
_aispawn = [[10481.7,2179.1,0],500,5,2,4,1,5,7,1,13600] execVM "scripts\add_unit_server.sqf"; //Elektro (Bandits) Squad X2
_aispawn = [[10161.5,1914.27,0],350,5,2,4,1,5,8,3,13600] execVM "scripts\add_unit_server.sqf"; // Elektro (Bandits) Squad X2
_aispawn = [[10233.7,1617.2,0],500,10,3,1,0,10,10,2,13600] execVM "scripts\add_unit_server.sqf"; // Elektro Harbor(AFS) Sniper
_aispawn = [[10341.4,1752.21,0],100,1,1,4,2,7,10,5,13600] execVM "scripts\add_unit_server.sqf"; // Elektro Harbor Resistance(Survivors) FRND
_aispawn = [[10315.6,1864.23,0],550,15,1,4,2,7,9,4,13600] execVM "scripts\add_unit_server.sqf"; // Elektro Harbor (ASF) Specops1
_aispawn = [[10603.6,2331.36,0],500,25,4,2,1,4,7,3,13600] execVM "scripts\add_unit_server.sqf"; // Elektro (Bandits)
_aispawn = [[10441.2,2629.82,0],500,35,4,4,1,5,7,8,13600] execVM "scripts\add_unit_server.sqf"; // Elektro powerplant(Bandits)
_aispawn = [[10441.2,2629.82,0],500,45,2,4,1,5,7,3,13600] execVM "scripts\add_unit_server.sqf"; // Elektro powerplant(Bandits)
_aispawn = [[10441.2,2629.82,0],500,1,2,4,1,5,7,8,13600] execVM "scripts\add_unit_server.sqf"; // Elektro powerplant (Bandits)
_aispawn = [[10441.2,2629.82,0],500,45,2,4,1,5,7,7,13600] execVM "scripts\add_unit_server.sqf"; // Elektro powerplant (Bandits)
_aispawn = [[10222,3799.9,0],500,100,1,4,0,10,10,0,13600] execVM "scripts\add_unit_server.sqf"; // Dam Elektro (ASF) Squad
_aispawn = [[10222,3799.9,0],10,1,1,4,0,10,10,2,3600] execVM "scripts\add_unit_server.sqf"; // Dam Elektro (ASF) Squad Elektro Dam
_aispawn = [[10170.3,3630.48,0],30,2,1,4,0,10,10,4,13600] execVM "scripts\add_unit_server.sqf"; // Dam Elektro (ASF) Squad Dam Elektro
_aispawn = [[10197.6,3602.54,0],300,50,1,4,0,10,10,6,13600] execVM "scripts\add_unit_server.sqf"; // Dam Elektro (ASF) GhillieSquad Dam Elektro
_aispawn = [[10066.4,1814.82,0],100,5,3,4,2,4,6,1,3600] execVM "scripts\add_unit_server.sqf"; // Elektro (Survivors) FRND
_aispawn = [[10066.4,1814.82,0],100,1,3,4,2,6,6,5,13600] execVM "scripts\add_unit_server.sqf"; // Elektro (Survivors) FRND
_aispawn = [[10066.4,1814.82,0],100,5,3,4,2,4,6,7,13600] execVM "scripts\add_unit_server.sqf"; // Elektro (Survivors) FRND
_aispawm = [[7247.18,3025.94,0],100,5,1,4,1,3,6,1,13600] execVM "scripts\add_unit_server.sqf"; // Ambush Exterior1 East(Bandits)
_aispawn = [[6736.49,3373.55,0],100,5,2,4,1,5,6,1,13600] execVM "scripts\add_unit_server.sqf"; // Ambush Camp East(Bandits)
_aispawn = [[6736.49,3373.55,0],350,5,2,4,1,5,6,5,13600] execVM "scripts\add_unit_server.sqf"; // Ambush Camp2 East(Bandits)
_aiapawn = [[7087.54,7872.37,0],200,8,4,4,1,3,5,1,13600] execVM "scripts\add_unit_server.sqf"; // Novy Sobar East(Bandits)
_aispawn = [[6588.98,2290.34,0],550,9,1,1,0,10,10,2,13690] execVM "scripts\add_unit_server.sqf"; // Chernogorsk (ASF) Sniper
_aispawn = [[7049.03,2673.58,0],550,35,5,2,2,5,5,5,13600] execVM "scripts\add_unit_server.sqf"; // Chernogorsk (Survivors) FRND
_aispawn = [[7049.03,2673.58,0],550,25,5,2,1,5,5,3,13600] execVM "scripts\add_unit_server.sqf"; // Chernogorsk East(Bandit)
_aispawn = [[6572.72,2624.78,0],550,29,3,2,1,5,5,1,13600] execVM "scripts\add_unit_server.sqf"; // Chernogorsk East(Bandit)
_aispawn = [[6572.72,2624.78,0],550,19,3,2,1,5,5,8,13600] execVM "scripts\add_unit_server.sqf"; // Chernogorsk East(Bandit)
_aispawn = [[7049.03,2673.58,0],550,50,5,2,1,5,5,7,13600] execVM "scripts\add_unit_server.sqf"; // Chernogorsk East(Bandit)
_aispawn = [[7049.03,2673.58,0],550,75,5,2,1,5,5,8,13600] execVM "scripts\add_unit_server.sqf"; // Chernogorsk East(Bandit)
_aispawn = [[6572.72,2624.78,0],550,69,3,2,1,5,5,1,13600] execVM "scripts\add_unit_server.sqf"; // Chernogorsk East(Bandit)
_aispawn = [[6572.72,2624.78,0],550,49,3,2,1,5,5,3,13600] execVM "scripts\add_unit_server.sqf"; // Chernogorsk East(Bandit)
_aispawn = [[6745.76,2622.33,0],550,10,1,1,2,10,10,4,13600] execVM "scripts\add_unit_server.sqf"; // Chernogorsk West(ASF) Sniper FRND
_aispawn = [[7006.65,3082.35,0],300,5,1,1,2,10,10,6,13600] execVM "scripts\add_unit_server.sqf"; // Chernogorsk West(ASF) Sniper Outer FRND
_aispawn = [[13332.4,4980.83,0],50,3,1,2,1,6,9,5,13600] execVM "scripts\add_unit_server.sqf"; // Highwayman1 East(Bandit)
_aispawn = [[13283.7,6105.28,0],100,5,1,4,2,8,10,6,13600] execVM "scripts\add_unit_server.sqf"; // Solnichniy West(ASF)
_aispawn = [[13371,6163.98,0],250,5,2,4,9,4,6,1,13600] execVM "scripts\add_unit_server.sqf"; // Solchiniy Resistance(Survivors)
_aispawn = [[13432.3,6220.15,0],100,5,2,4,1,5,6,5,13600] execVM "scripts\add_unit_server.sqf"; //Solchiniy Resistance(Survivors)
_aispawn = [[12963.9,8091.03,0],550,10,3,1,0,5,9,1,13600] execVM "scripts\add_unit_server.sqf"; // Nizhnoye Resistance(Survivors)
_aispawn = [[12889,8220.39,0],550,5,2,4,1,4,7,9,3,13600] execVM "scripts\add_unit_server.sqf"; // Nizhnoye East(Bandits)
_aispawn = [[13394.8,4151.27,0],200,5,1,4,0,7,10,1,13600] execVM "scripts\add_unit_server.sqf"; // Abandoned General Store Resistance(Survivors)
_aispawn = [[13394.8,4151.27,0],200,1,1,4,0,7,10,5,13600] execVM "scripts\add_unit_server.sqf"; // Abandoned General Store Resistance(Survivors)
_aispawn = [[11793.5,4005.62,0],550,5,3,4,1,4,6,8,13600] execVM "scripts\add_unit_server.sqf"; // Woods North of Kamyshovo East(Bandit) Patrol
_aispawn = [[11793.5,4005.62,0],550,5,3,4,1,6,9,5,13600] execVM "scripts\add_unit_server.sqf"; // Woods North of Kamyshovo East(Bandit) Patrol
_aispawn = [[10399.7,3646.51,0],300,5,9,4,1,4,7,8,3600] execVM "scripts\add_unit_server.sqf"; // Elektro Dam East(Bandits)
_aispawn = [[10399.7,3646.51,0],350,25,3,4,1,3,7,3,3600] execVM "scripts\add_unit_server.sqf"; //Elektro Dam East(Bandits)
_aispawn = [[9867.36,3496.74,8.392e-04],100,5,4,1,1,3,5,5,11800] execVM "scripts\add_unit_server.sqf"; // Enemy Survivors Woods West of Dam
_aispawn = [[9973.11,4046.11,0],500,100,2,4,2,10,10,4,11800] execVM "scripts\add_unit_server.sqf"; //ASF Squad Woods North of DamElektro FRND
_aispawn = [[10082.8,5434.62,0],100,25,2,4,0,5,7,1,11800] execVM "scripts\add_unit_server.sqf"; // Hostile Survivors Staroye
_aispawn = [[10246.1,9118.25,0],350,25,2,4,0,5,7,7,11900] execVM "scripts\add_unit_server.sqf"; // Hostile Survivors Staroye